[Base/UI] Android globals initialization + WindowedAppContext parts
This commit is contained in:
40
src/xenia/base/main_android.h
Normal file
40
src/xenia/base/main_android.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2021 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_BASE_MAIN_ANDROID_H_
|
||||
#define XENIA_BASE_MAIN_ANDROID_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "xenia/base/platform.h"
|
||||
|
||||
namespace xe {
|
||||
|
||||
// In activities, these functions must be called in onCreate and onDestroy.
|
||||
//
|
||||
// Multiple components may run in the same process, and they will be
|
||||
// instantiated in the main thread, which is, for regular applications (the
|
||||
// system application exception doesn't apply to Xenia), the UI thread.
|
||||
//
|
||||
// For this reason, it's okay to call these functions multiple times if
|
||||
// different Xenia windowed applications run in one process - there is call
|
||||
// counting internally.
|
||||
//
|
||||
// In standalone console apps built with $(BUILD_EXECUTABLE), these functions
|
||||
// must be called in `main`.
|
||||
void InitializeAndroidAppFromMainThread(int32_t api_level);
|
||||
void ShutdownAndroidAppFromMainThread();
|
||||
|
||||
// May be the minimum supported level if the initialization was done without a
|
||||
// configuration.
|
||||
int32_t GetAndroidApiLevel();
|
||||
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_BASE_MAIN_ANDROID_H_
|
||||
Reference in New Issue
Block a user