[Base/UI] Android globals initialization + WindowedAppContext parts
This commit is contained in:
54
src/xenia/ui/window_android.cc
Normal file
54
src/xenia/ui/window_android.cc
Normal file
@@ -0,0 +1,54 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2021 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/ui/window_android.h"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "xenia/base/assert.h"
|
||||
#include "xenia/ui/windowed_app_context_android.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
|
||||
std::unique_ptr<Window> Window::Create(WindowedAppContext& app_context,
|
||||
const std::string& title) {
|
||||
// The window is a proxy between the main activity and Xenia, so there can be
|
||||
// only one for an activity.
|
||||
AndroidWindowedAppContext& android_app_context =
|
||||
static_cast<AndroidWindowedAppContext&>(app_context);
|
||||
AndroidWindow* current_activity_window =
|
||||
android_app_context.GetActivityWindow();
|
||||
assert_null(current_activity_window);
|
||||
if (current_activity_window) {
|
||||
return nullptr;
|
||||
}
|
||||
auto window = std::make_unique<AndroidWindow>(app_context, title);
|
||||
android_app_context.SetActivityWindow(window.get());
|
||||
return std::move(window);
|
||||
}
|
||||
|
||||
AndroidWindow::~AndroidWindow() {
|
||||
AndroidWindowedAppContext& android_app_context =
|
||||
static_cast<AndroidWindowedAppContext&>(app_context());
|
||||
if (android_app_context.GetActivityWindow() == this) {
|
||||
android_app_context.SetActivityWindow(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ui::MenuItem> MenuItem::Create(Type type,
|
||||
const std::string& text,
|
||||
const std::string& hotkey,
|
||||
std::function<void()> callback) {
|
||||
return std::make_unique<AndroidMenuItem>(type, text, hotkey, callback);
|
||||
}
|
||||
|
||||
} // namespace ui
|
||||
} // namespace xe
|
||||
Reference in New Issue
Block a user