[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend

This commit is contained in:
Triang3l
2020-08-31 21:44:29 +03:00
parent 1e9ee8f43b
commit 7b93670dbd
461 changed files with 161 additions and 22194 deletions

View File

@@ -1,76 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/gpu/trace_viewer.h"
#include "xenia/gpu/vulkan/vulkan_command_processor.h"
#include "xenia/gpu/vulkan/vulkan_graphics_system.h"
namespace xe {
namespace gpu {
namespace vulkan {
using namespace xe::gpu::xenos;
class VulkanTraceViewer : public TraceViewer {
public:
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
return std::unique_ptr<gpu::GraphicsSystem>(new VulkanGraphicsSystem());
}
uintptr_t GetColorRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::ColorRenderTargetFormat format) override {
auto command_processor = static_cast<VulkanCommandProcessor*>(
graphics_system_->command_processor());
// return command_processor->GetColorRenderTarget(pitch, samples, base,
// format);
return 0;
}
uintptr_t GetDepthRenderTarget(
uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
xenos::DepthRenderTargetFormat format) override {
auto command_processor = static_cast<VulkanCommandProcessor*>(
graphics_system_->command_processor());
// return command_processor->GetDepthRenderTarget(pitch, samples, base,
// format);
return 0;
}
uintptr_t GetTextureEntry(const TextureInfo& texture_info,
const SamplerInfo& sampler_info) override {
auto command_processor = static_cast<VulkanCommandProcessor*>(
graphics_system_->command_processor());
// auto entry_view =
// command_processor->texture_cache()->Demand(texture_info,
// sampler_info);
// if (!entry_view) {
// return 0;
//}
// auto texture = entry_view->texture;
// return static_cast<uintptr_t>(texture->handle);
return 0;
}
};
int trace_viewer_main(const std::vector<std::string>& args) {
VulkanTraceViewer trace_viewer;
return trace_viewer.Main(args);
}
} // namespace vulkan
} // namespace gpu
} // namespace xe
DEFINE_ENTRY_POINT("xenia-gpu-vulkan-trace-viewer",
xe::gpu::vulkan::trace_viewer_main, "some.trace",
"target_trace_file");