[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend
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@@ -69,11 +69,10 @@ class D3D12Context : public GraphicsContext {
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private:
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friend class D3D12Provider;
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explicit D3D12Context(D3D12Provider* provider, Window* target_window);
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bool Initialize();
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private:
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bool Initialize();
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bool InitializeSwapChainBuffers();
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void Shutdown();
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