[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend

This commit is contained in:
Triang3l
2020-08-31 21:44:29 +03:00
parent 1e9ee8f43b
commit 7b93670dbd
461 changed files with 161 additions and 22194 deletions

View File

@@ -22,8 +22,8 @@ namespace ui {
namespace d3d12 {
// Generated with `xb buildhlsl`.
#include "xenia/ui/d3d12/shaders/dxbc/immediate_ps.h"
#include "xenia/ui/d3d12/shaders/dxbc/immediate_vs.h"
#include "xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h"
#include "xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h"
class D3D12ImmediateTexture : public ImmediateTexture {
public: