[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend
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@@ -22,8 +22,8 @@ namespace ui {
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namespace d3d12 {
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// Generated with `xb buildhlsl`.
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#include "xenia/ui/d3d12/shaders/dxbc/immediate_ps.h"
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#include "xenia/ui/d3d12/shaders/dxbc/immediate_vs.h"
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#include "xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h"
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#include "xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h"
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class D3D12ImmediateTexture : public ImmediateTexture {
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public:
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