[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend
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@@ -7,55 +7,10 @@ project("xenia-ui-vulkan")
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kind("StaticLib")
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language("C++")
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links({
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"fmt",
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"xenia-base",
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"xenia-ui",
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"xenia-ui-spirv",
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})
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defines({
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})
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includedirs({
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project_root.."/third_party/vulkan/",
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})
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local_platform_files()
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files({
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"shaders/bin/*.h",
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"../shaders/bytecode/vulkan_spirv/*.h",
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})
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removefiles({"*_demo.cc"})
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group("demos")
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project("xenia-ui-window-vulkan-demo")
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uuid("97598f13-3177-454c-8e58-c59e2b6ede27")
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kind("WindowedApp")
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language("C++")
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links({
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"fmt",
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"imgui",
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"volk",
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"xenia-base",
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"xenia-ui",
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"xenia-ui-spirv",
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"xenia-ui-vulkan",
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})
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defines({
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})
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includedirs({
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project_root.."/third_party/vulkan/",
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})
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files({
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"../window_demo.cc",
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"vulkan_window_demo.cc",
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project_root.."/src/xenia/base/main_"..platform_suffix..".cc",
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})
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resincludedirs({
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project_root,
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})
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filter("platforms:Linux")
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links({
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"X11",
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"xcb",
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"X11-xcb",
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"GL",
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"vulkan",
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})
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