[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend

This commit is contained in:
Triang3l
2020-08-31 21:44:29 +03:00
parent 1e9ee8f43b
commit 7b93670dbd
461 changed files with 161 additions and 22194 deletions

View File

@@ -7,55 +7,10 @@ project("xenia-ui-vulkan")
kind("StaticLib")
language("C++")
links({
"fmt",
"xenia-base",
"xenia-ui",
"xenia-ui-spirv",
})
defines({
})
includedirs({
project_root.."/third_party/vulkan/",
})
local_platform_files()
files({
"shaders/bin/*.h",
"../shaders/bytecode/vulkan_spirv/*.h",
})
removefiles({"*_demo.cc"})
group("demos")
project("xenia-ui-window-vulkan-demo")
uuid("97598f13-3177-454c-8e58-c59e2b6ede27")
kind("WindowedApp")
language("C++")
links({
"fmt",
"imgui",
"volk",
"xenia-base",
"xenia-ui",
"xenia-ui-spirv",
"xenia-ui-vulkan",
})
defines({
})
includedirs({
project_root.."/third_party/vulkan/",
})
files({
"../window_demo.cc",
"vulkan_window_demo.cc",
project_root.."/src/xenia/base/main_"..platform_suffix..".cc",
})
resincludedirs({
project_root,
})
filter("platforms:Linux")
links({
"X11",
"xcb",
"X11-xcb",
"GL",
"vulkan",
})