f5 now also clears cached framebuffers/targets.

This commit is contained in:
Ben Vanik
2015-05-25 14:58:04 -07:00
parent f2685dbb1d
commit 7cabcad69e
3 changed files with 22 additions and 1 deletions

View File

@@ -237,7 +237,7 @@ void GL4GraphicsSystem::PlayTrace(const uint8_t* trace_data, size_t trace_size,
void GL4GraphicsSystem::ClearCaches() {
command_processor_->CallInThread(
[&]() { command_processor_->texture_cache()->Clear(); });
[&]() { command_processor_->ClearCaches(); });
}
void GL4GraphicsSystem::MarkVblank() {