- Renamed SHIM_SET_RETURN macro to SHIM_SET_RETURN_64.

- Added SHIM_SET_RETURN_32 macro, which sign-extends to 64-bit.
- Updated all uses of SHIM_SET_RETURN to the appropriate macro (either SHIM_SET_RETURN_32 or SHIM_SET_RETURN_64).
This commit is contained in:
gibbed
2014-01-19 07:24:16 -08:00
parent 870a59f225
commit 7e22d3be92
18 changed files with 158 additions and 157 deletions

View File

@@ -39,9 +39,9 @@ SHIM_CALL XamUserGetXUID_shim(
if (xuid_ptr) {
SHIM_SET_MEM_32(xuid_ptr, 0xBABEBABE);
}
SHIM_SET_RETURN(0);
SHIM_SET_RETURN_32(0);
} else {
SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
SHIM_SET_RETURN_32(X_ERROR_NO_SUCH_USER);
}
}
@@ -58,9 +58,9 @@ SHIM_CALL XamUserGetSigninState_shim(
// This should keep games from asking us to sign in and also keep them
// from initializing the network.
if (user_index == 0) {
SHIM_SET_RETURN(1);
SHIM_SET_RETURN_64(1);
} else {
SHIM_SET_RETURN(0);
SHIM_SET_RETURN_64(0);
}
}
@@ -83,9 +83,9 @@ SHIM_CALL XamUserGetSigninInfo_shim(
SHIM_SET_MEM_32(info_ptr + 16, 0); // ?
char* buffer = (char*)SHIM_MEM_ADDR(info_ptr + 20);
xestrncpya(buffer, 0x10, "User0", 5);
SHIM_SET_RETURN(0);
SHIM_SET_RETURN_32(0);
} else {
SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
SHIM_SET_RETURN_32(X_ERROR_NO_SUCH_USER);
}
}
@@ -103,9 +103,9 @@ SHIM_CALL XamUserGetName_shim(
if (user_index == 0) {
char* buffer = (char*)SHIM_MEM_ADDR(buffer_ptr);
xestrncpya(buffer, buffer_len, "User0", 5);
SHIM_SET_RETURN(0);
SHIM_SET_RETURN_32(0);
} else {
SHIM_SET_RETURN(X_ERROR_NO_SUCH_USER);
SHIM_SET_RETURN_32(X_ERROR_NO_SUCH_USER);
}
}
@@ -164,13 +164,13 @@ SHIM_CALL XamUserReadProfileSettings_shim(
}
SHIM_SET_MEM_32(buffer_size_ptr, size_needed);
if (buffer_size < size_needed) {
SHIM_SET_RETURN(X_ERROR_INSUFFICIENT_BUFFER);
SHIM_SET_RETURN_32(X_ERROR_INSUFFICIENT_BUFFER);
return;
}
// TODO(benvanik): read profile data.
// For now, just return signed out.
SHIM_SET_RETURN(X_ERROR_NOT_FOUND);
SHIM_SET_RETURN_32(X_ERROR_NOT_FOUND);
}