Debugger stuff. Lots of wasted work :/
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32
src/xenia/debug/ui/model/module.cc
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32
src/xenia/debug/ui/model/module.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/debug/ui/model/module.h"
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#include "xenia/debug/ui/model/system.h"
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namespace xe {
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namespace debug {
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namespace ui {
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namespace model {
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void Module::Update(const proto::ModuleListEntry* entry) {
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if (!entry_.module_handle) {
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std::memcpy(&entry_, entry, sizeof(entry_));
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} else {
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std::memcpy(&temp_entry_, entry, sizeof(temp_entry_));
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system_->loop()->Post(
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[this]() { std::memcpy(&entry_, &temp_entry_, sizeof(temp_entry_)); });
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}
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}
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} // namespace model
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} // namespace ui
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} // namespace debug
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} // namespace xe
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