Debugger stuff. Lots of wasted work :/

This commit is contained in:
Ben Vanik
2015-07-26 22:47:03 -07:00
parent 42ef3f224a
commit 7ecc6362de
52 changed files with 3476 additions and 172 deletions

View File

@@ -16,6 +16,8 @@ namespace ui {
namespace views {
namespace cpu {
using namespace xe::debug::client::xdp;
CpuView::CpuView() : View("CPU") {}
CpuView::~CpuView() = default;
@@ -29,22 +31,13 @@ el::Element* CpuView::BuildUI() {
.gravity(Gravity::kAll)
.distribution(LayoutDistribution::kAvailable)
.axis(Axis::kY)
.child(
LayoutBoxNode()
.gravity(Gravity::kTop | Gravity::kLeftRight)
.distribution(LayoutDistribution::kAvailable)
.axis(Axis::kX)
.skin("button_group")
.child(ButtonNode("?"))
.child(
DropDownButtonNode().item("Module").item("Module").item(
"Module")))
.child(ListBoxNode()
.gravity(Gravity::kAll)
.item("fn")
.item("fn")
.item("fn")
.item("fn"))
.child(LayoutBoxNode()
.gravity(Gravity::kTop | Gravity::kLeftRight)
.distribution(LayoutDistribution::kAvailable)
.axis(Axis::kX)
.skin("button_group")
.child(DropDownButtonNode().id("module_dropdown")))
.child(ListBoxNode().id("function_listbox").gravity(Gravity::kAll))
.child(LayoutBoxNode()
.gravity(Gravity::kBottom | Gravity::kLeftRight)
.distribution(LayoutDistribution::kAvailable)
@@ -102,10 +95,9 @@ el::Element* CpuView::BuildUI() {
.distribution(LayoutDistribution::kGravity)
.distribution_position(LayoutDistributionPosition::kLeftTop)
.axis(Axis::kX)
.child(ButtonNode("button"))
.child(ButtonNode("button"))
.child(ButtonNode("button")))
.child(DropDownButtonNode().id("thread_dropdown")))
.child(LayoutBoxNode()
.id("source_content")
.gravity(Gravity::kAll)
.distribution(LayoutDistribution::kAvailable)
.child(SplitContainerNode()
@@ -144,9 +136,91 @@ el::Element* CpuView::BuildUI() {
root_element_.GetElementsById({
//
});
handler_ = std::make_unique<el::EventHandler>(&root_element_);
handler_->Listen(el::EventType::kChanged, TBIDC("module_dropdown"),
[this](const el::Event& ev) {
UpdateFunctionList();
return true;
});
return &root_element_;
}
void CpuView::Setup(XdpClient* client) {
client_ = client;
system()->on_execution_state_changed.AddListener(
[this]() { UpdateElementState(); });
system()->on_modules_updated.AddListener([this]() { UpdateModuleList(); });
system()->on_threads_updated.AddListener([this]() { UpdateThreadList(); });
}
void CpuView::UpdateElementState() {
root_element_.GetElementsById({
//
});
}
void CpuView::UpdateModuleList() {
el::DropDownButton* module_dropdown;
root_element_.GetElementsById({
{TBIDC("module_dropdown"), &module_dropdown},
});
auto module_items = module_dropdown->default_source();
auto modules = system()->modules();
bool is_first = module_items->size() == 0;
for (size_t i = module_items->size(); i < modules.size(); ++i) {
auto module = modules[i];
auto item = std::make_unique<el::GenericStringItem>(module->name());
item->id = module->module_handle();
module_items->push_back(std::move(item));
}
if (is_first) {
module_dropdown->set_value(int(module_items->size() - 1));
}
}
void CpuView::UpdateFunctionList() {
el::DropDownButton* module_dropdown;
el::ListBox* function_listbox;
root_element_.GetElementsById({
{TBIDC("module_dropdown"), &module_dropdown},
{TBIDC("function_listbox"), &function_listbox},
});
auto module_handle = module_dropdown->selected_item_id();
auto module = system()->GetModuleByHandle(module_handle);
if (!module) {
function_listbox->default_source()->clear();
return;
}
// TODO(benvanik): fetch list.
}
void CpuView::UpdateThreadList() {
el::DropDownButton* thread_dropdown;
root_element_.GetElementsById({
{TBIDC("thread_dropdown"), &thread_dropdown},
});
auto thread_items = thread_dropdown->default_source();
auto threads = system()->threads();
bool is_first = thread_items->size() == 0;
for (size_t i = 0; i < thread_items->size(); ++i) {
auto thread = threads[i];
auto item = thread_items->at(i);
item->str = thread->to_string();
}
for (size_t i = thread_items->size(); i < threads.size(); ++i) {
auto thread = threads[i];
auto item = std::make_unique<el::GenericStringItem>(thread->to_string());
item->id = thread->thread_handle();
thread_items->push_back(std::move(item));
}
if (is_first) {
thread_dropdown->set_value(int(thread_items->size() - 1));
}
}
} // namespace cpu
} // namespace views
} // namespace ui