Merge branch 'master' into linux_windowing
This commit is contained in:
@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -426,6 +426,10 @@ int InstrEmit_sc(PPCHIRBuilder& f, const InstrData& i) {
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// Game code should only ever use LEV=0.
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// LEV=2 is to signify 'call import' from Xenia.
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// TODO(gibbed): syscalls!
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if (i.SC.LEV == 0) {
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f.CallExtern(f.builtins()->syscall_handler);
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return 0;
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}
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if (i.SC.LEV == 2) {
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f.CallExtern(f.function());
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return 0;
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@@ -807,5 +811,5 @@ void RegisterEmitCategoryControl() {
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}
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} // namespace cpu
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} // namespace xe
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} // namespace cpu
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} // namespace xe
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@@ -10,6 +10,7 @@
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#include "xenia/cpu/ppc/ppc_frontend.h"
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#include "xenia/base/atomic.h"
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#include "xenia/base/logging.h"
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#include "xenia/cpu/ppc/ppc_context.h"
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#include "xenia/cpu/ppc/ppc_emit.h"
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#include "xenia/cpu/ppc/ppc_opcode_info.h"
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@@ -78,6 +79,17 @@ void LeaveGlobalLock(PPCContext* ppc_context, void* arg0, void* arg1) {
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global_mutex->unlock();
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}
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void SyscallHandler(PPCContext* ppc_context, void* arg0, void* arg1) {
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uint64_t syscall_number = ppc_context->r[0];
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switch (syscall_number) {
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default:
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assert_unhandled_case(syscall_number);
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XELOGE("Unhandled syscall {}!", syscall_number);
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break;
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#pragma warning(suppress : 4065)
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}
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}
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bool PPCFrontend::Initialize() {
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void* arg0 = reinterpret_cast<void*>(&xe::global_critical_region::mutex());
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void* arg1 = reinterpret_cast<void*>(&builtins_.global_lock_count);
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@@ -87,6 +99,8 @@ bool PPCFrontend::Initialize() {
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processor_->DefineBuiltin("EnterGlobalLock", EnterGlobalLock, arg0, arg1);
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builtins_.leave_global_lock =
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processor_->DefineBuiltin("LeaveGlobalLock", LeaveGlobalLock, arg0, arg1);
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builtins_.syscall_handler = processor_->DefineBuiltin(
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"SyscallHandler", SyscallHandler, nullptr, nullptr);
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return true;
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}
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@@ -33,6 +33,7 @@ struct PPCBuiltins {
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Function* check_global_lock;
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Function* enter_global_lock;
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Function* leave_global_lock;
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Function* syscall_handler;
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};
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class PPCFrontend {
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -104,8 +104,8 @@ bool PPCHIRBuilder::Emit(GuestFunction* function, uint32_t flags) {
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// instruction may have a label assigned to it if it hasn't been hit
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// yet.
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size_t list_size = instr_count_ * sizeof(void*);
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instr_offset_list_ = (Instr**)arena_->Alloc(list_size);
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label_list_ = (Label**)arena_->Alloc(list_size);
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instr_offset_list_ = (Instr**)arena_->Alloc(list_size, alignof(void*));
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label_list_ = (Label**)arena_->Alloc(list_size, alignof(void*));
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std::memset(instr_offset_list_, 0, list_size);
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std::memset(label_list_, 0, list_size);
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@@ -244,7 +244,7 @@ void PPCHIRBuilder::AnnotateLabel(uint32_t address, Label* label) {
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char name_buffer[13];
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auto format_result = fmt::format_to_n(name_buffer, 12, "loc_{:08X}", address);
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name_buffer[format_result.size] = '\0';
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label->name = (char*)arena_->Alloc(sizeof(name_buffer));
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label->name = (char*)arena_->Alloc(sizeof(name_buffer), 1);
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memcpy(label->name, name_buffer, sizeof(name_buffer));
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}
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