Merge branch 'master' into linux_windowing

This commit is contained in:
Triang3l
2021-08-26 22:58:14 +03:00
813 changed files with 429062 additions and 250262 deletions

View File

@@ -120,7 +120,7 @@ VkResult BufferCache::Initialize() {
// Create a memory allocator for textures.
VmaVulkanFunctions vulkan_funcs = {};
ui::vulkan::FillVMAVulkanFunctions(&vulkan_funcs);
ui::vulkan::FillVMAVulkanFunctions(&vulkan_funcs, *device_);
VmaAllocatorCreateInfo alloc_info = {
0, *device_, *device_, 0, 0, nullptr, nullptr, 0, nullptr, &vulkan_funcs,
@@ -144,7 +144,8 @@ VkResult BufferCache::Initialize() {
return VK_SUCCESS;
}
VkResult xe::gpu::vulkan::BufferCache::CreateVertexDescriptorPool() {
VkResult BufferCache::CreateVertexDescriptorPool() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status;
std::vector<VkDescriptorPoolSize> pool_sizes;
@@ -170,8 +171,8 @@ VkResult xe::gpu::vulkan::BufferCache::CreateVertexDescriptorPool() {
1,
&binding,
};
status = vkCreateDescriptorSetLayout(*device_, &layout_info, nullptr,
&vertex_descriptor_set_layout_);
status = dfn.vkCreateDescriptorSetLayout(*device_, &layout_info, nullptr,
&vertex_descriptor_set_layout_);
if (status != VK_SUCCESS) {
return status;
}
@@ -179,14 +180,16 @@ VkResult xe::gpu::vulkan::BufferCache::CreateVertexDescriptorPool() {
return VK_SUCCESS;
}
void xe::gpu::vulkan::BufferCache::FreeVertexDescriptorPool() {
void BufferCache::FreeVertexDescriptorPool() {
vertex_descriptor_pool_.reset();
VK_SAFE_DESTROY(vkDestroyDescriptorSetLayout, *device_,
vertex_descriptor_set_layout_, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyDescriptorSetLayout, *device_,
vertex_descriptor_set_layout_);
}
VkResult BufferCache::CreateConstantDescriptorSet() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
// Descriptor pool used for all of our cached descriptors.
@@ -204,8 +207,8 @@ VkResult BufferCache::CreateConstantDescriptorSet() {
pool_sizes[0].descriptorCount = 2;
transient_descriptor_pool_info.poolSizeCount = 1;
transient_descriptor_pool_info.pPoolSizes = pool_sizes;
status = vkCreateDescriptorPool(*device_, &transient_descriptor_pool_info,
nullptr, &constant_descriptor_pool_);
status = dfn.vkCreateDescriptorPool(*device_, &transient_descriptor_pool_info,
nullptr, &constant_descriptor_pool_);
if (status != VK_SUCCESS) {
return status;
}
@@ -237,9 +240,9 @@ VkResult BufferCache::CreateConstantDescriptorSet() {
descriptor_set_layout_info.bindingCount =
static_cast<uint32_t>(xe::countof(bindings));
descriptor_set_layout_info.pBindings = bindings;
status =
vkCreateDescriptorSetLayout(*device_, &descriptor_set_layout_info,
nullptr, &constant_descriptor_set_layout_);
status = dfn.vkCreateDescriptorSetLayout(*device_,
&descriptor_set_layout_info, nullptr,
&constant_descriptor_set_layout_);
if (status != VK_SUCCESS) {
return status;
}
@@ -253,8 +256,8 @@ VkResult BufferCache::CreateConstantDescriptorSet() {
set_alloc_info.descriptorPool = constant_descriptor_pool_;
set_alloc_info.descriptorSetCount = 1;
set_alloc_info.pSetLayouts = &constant_descriptor_set_layout_;
status = vkAllocateDescriptorSets(*device_, &set_alloc_info,
&constant_descriptor_set_);
status = dfn.vkAllocateDescriptorSets(*device_, &set_alloc_info,
&constant_descriptor_set_);
if (status != VK_SUCCESS) {
return status;
}
@@ -286,22 +289,24 @@ VkResult BufferCache::CreateConstantDescriptorSet() {
fragment_uniform_binding_write.descriptorType =
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
fragment_uniform_binding_write.pBufferInfo = &buffer_info;
vkUpdateDescriptorSets(*device_, 2, descriptor_writes, 0, nullptr);
dfn.vkUpdateDescriptorSets(*device_, 2, descriptor_writes, 0, nullptr);
return VK_SUCCESS;
}
void BufferCache::FreeConstantDescriptorSet() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
if (constant_descriptor_set_) {
vkFreeDescriptorSets(*device_, constant_descriptor_pool_, 1,
&constant_descriptor_set_);
dfn.vkFreeDescriptorSets(*device_, constant_descriptor_pool_, 1,
&constant_descriptor_set_);
constant_descriptor_set_ = nullptr;
}
VK_SAFE_DESTROY(vkDestroyDescriptorSetLayout, *device_,
constant_descriptor_set_layout_, nullptr);
VK_SAFE_DESTROY(vkDestroyDescriptorPool, *device_, constant_descriptor_pool_,
nullptr);
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyDescriptorSetLayout, *device_,
constant_descriptor_set_layout_);
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyDescriptorPool, *device_,
constant_descriptor_pool_);
}
void BufferCache::Shutdown() {
@@ -314,7 +319,9 @@ void BufferCache::Shutdown() {
FreeVertexDescriptorPool();
transient_buffer_->Shutdown();
VK_SAFE_DESTROY(vkFreeMemory, *device_, gpu_memory_pool_, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
ui::vulkan::DestroyAndNullHandle(dfn.vkFreeMemory, *device_,
gpu_memory_pool_);
}
std::pair<VkDeviceSize, VkDeviceSize> BufferCache::UploadConstantRegisters(
@@ -361,9 +368,10 @@ std::pair<VkDeviceSize, VkDeviceSize> BufferCache::UploadConstantRegisters(
offset,
kConstantRegisterUniformRange,
};
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
return {offset, offset};
@@ -476,9 +484,10 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadIndexBuffer(
offset,
source_length,
};
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
return {transient_buffer_->gpu_buffer(), offset};
}
@@ -543,9 +552,10 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadVertexBuffer(
offset,
upload_size,
};
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
1, &barrier, 0, nullptr);
CacheTransientData(upload_base, upload_size, offset);
return {transient_buffer_->gpu_buffer(), offset + source_offset};
@@ -687,7 +697,8 @@ VkDescriptorSet BufferCache::PrepareVertexSet(
};
}
vkUpdateDescriptorSets(*device_, 1, &descriptor_write, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkUpdateDescriptorSets(*device_, 1, &descriptor_write, 0, nullptr);
vertex_sets_[hash] = set;
return set;
}
@@ -760,13 +771,15 @@ void BufferCache::CacheTransientData(uint32_t guest_address,
}
void BufferCache::Flush(VkCommandBuffer command_buffer) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// If we are flushing a big enough chunk queue up an event.
// We don't want to do this for everything but often enough so that we won't
// run out of space.
if (true) {
// VkEvent finish_event;
// vkCmdSetEvent(cmd_buffer, finish_event,
// VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
// dfn.vkCmdSetEvent(cmd_buffer, finish_event,
// VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
}
// Flush memory.
@@ -777,7 +790,7 @@ void BufferCache::Flush(VkCommandBuffer command_buffer) {
dirty_range.memory = transient_buffer_->gpu_memory();
dirty_range.offset = 0;
dirty_range.size = transient_buffer_->capacity();
vkFlushMappedMemoryRanges(*device_, 1, &dirty_range);
dfn.vkFlushMappedMemoryRanges(*device_, 1, &dirty_range);
}
void BufferCache::InvalidateCache() {

View File

@@ -45,6 +45,7 @@ VkResult PipelineCache::Initialize(
VkDescriptorSetLayout uniform_descriptor_set_layout,
VkDescriptorSetLayout texture_descriptor_set_layout,
VkDescriptorSetLayout vertex_descriptor_set_layout) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status;
// Initialize the shared driver pipeline cache.
@@ -57,8 +58,8 @@ VkResult PipelineCache::Initialize(
pipeline_cache_info.flags = 0;
pipeline_cache_info.initialDataSize = 0;
pipeline_cache_info.pInitialData = nullptr;
status = vkCreatePipelineCache(*device_, &pipeline_cache_info, nullptr,
&pipeline_cache_);
status = dfn.vkCreatePipelineCache(*device_, &pipeline_cache_info, nullptr,
&pipeline_cache_);
if (status != VK_SUCCESS) {
return status;
}
@@ -95,8 +96,8 @@ VkResult PipelineCache::Initialize(
pipeline_layout_info.pushConstantRangeCount =
static_cast<uint32_t>(xe::countof(push_constant_ranges));
pipeline_layout_info.pPushConstantRanges = push_constant_ranges;
status = vkCreatePipelineLayout(*device_, &pipeline_layout_info, nullptr,
&pipeline_layout_);
status = dfn.vkCreatePipelineLayout(*device_, &pipeline_layout_info, nullptr,
&pipeline_layout_);
if (status != VK_SUCCESS) {
return status;
}
@@ -112,8 +113,8 @@ VkResult PipelineCache::Initialize(
static_cast<uint32_t>(sizeof(line_quad_list_geom));
shader_module_info.pCode =
reinterpret_cast<const uint32_t*>(line_quad_list_geom);
status = vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.line_quad_list);
status = dfn.vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.line_quad_list);
if (status != VK_SUCCESS) {
return status;
}
@@ -123,8 +124,8 @@ VkResult PipelineCache::Initialize(
shader_module_info.codeSize = static_cast<uint32_t>(sizeof(point_list_geom));
shader_module_info.pCode = reinterpret_cast<const uint32_t*>(point_list_geom);
status = vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.point_list);
status = dfn.vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.point_list);
if (status != VK_SUCCESS) {
return status;
}
@@ -134,8 +135,8 @@ VkResult PipelineCache::Initialize(
shader_module_info.codeSize = static_cast<uint32_t>(sizeof(quad_list_geom));
shader_module_info.pCode = reinterpret_cast<const uint32_t*>(quad_list_geom);
status = vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.quad_list);
status = dfn.vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.quad_list);
if (status != VK_SUCCESS) {
return status;
}
@@ -145,8 +146,8 @@ VkResult PipelineCache::Initialize(
shader_module_info.codeSize = static_cast<uint32_t>(sizeof(rect_list_geom));
shader_module_info.pCode = reinterpret_cast<const uint32_t*>(rect_list_geom);
status = vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.rect_list);
status = dfn.vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&geometry_shaders_.rect_list);
if (status != VK_SUCCESS) {
return status;
}
@@ -156,8 +157,8 @@ VkResult PipelineCache::Initialize(
shader_module_info.codeSize = static_cast<uint32_t>(sizeof(dummy_frag));
shader_module_info.pCode = reinterpret_cast<const uint32_t*>(dummy_frag);
status = vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&dummy_pixel_shader_);
status = dfn.vkCreateShaderModule(*device_, &shader_module_info, nullptr,
&dummy_pixel_shader_);
if (status != VK_SUCCESS) {
return status;
}
@@ -171,34 +172,37 @@ VkResult PipelineCache::Initialize(
void PipelineCache::Shutdown() {
ClearCache();
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Destroy geometry shaders.
if (geometry_shaders_.line_quad_list) {
vkDestroyShaderModule(*device_, geometry_shaders_.line_quad_list, nullptr);
dfn.vkDestroyShaderModule(*device_, geometry_shaders_.line_quad_list,
nullptr);
geometry_shaders_.line_quad_list = nullptr;
}
if (geometry_shaders_.point_list) {
vkDestroyShaderModule(*device_, geometry_shaders_.point_list, nullptr);
dfn.vkDestroyShaderModule(*device_, geometry_shaders_.point_list, nullptr);
geometry_shaders_.point_list = nullptr;
}
if (geometry_shaders_.quad_list) {
vkDestroyShaderModule(*device_, geometry_shaders_.quad_list, nullptr);
dfn.vkDestroyShaderModule(*device_, geometry_shaders_.quad_list, nullptr);
geometry_shaders_.quad_list = nullptr;
}
if (geometry_shaders_.rect_list) {
vkDestroyShaderModule(*device_, geometry_shaders_.rect_list, nullptr);
dfn.vkDestroyShaderModule(*device_, geometry_shaders_.rect_list, nullptr);
geometry_shaders_.rect_list = nullptr;
}
if (dummy_pixel_shader_) {
vkDestroyShaderModule(*device_, dummy_pixel_shader_, nullptr);
dfn.vkDestroyShaderModule(*device_, dummy_pixel_shader_, nullptr);
dummy_pixel_shader_ = nullptr;
}
if (pipeline_layout_) {
vkDestroyPipelineLayout(*device_, pipeline_layout_, nullptr);
dfn.vkDestroyPipelineLayout(*device_, pipeline_layout_, nullptr);
pipeline_layout_ = nullptr;
}
if (pipeline_cache_) {
vkDestroyPipelineCache(*device_, pipeline_cache_, nullptr);
dfn.vkDestroyPipelineCache(*device_, pipeline_cache_, nullptr);
pipeline_cache_ = nullptr;
}
}
@@ -274,9 +278,10 @@ PipelineCache::UpdateStatus PipelineCache::ConfigurePipeline(
}
void PipelineCache::ClearCache() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Destroy all pipelines.
for (auto it : cached_pipelines_) {
vkDestroyPipeline(*device_, it.second, nullptr);
dfn.vkDestroyPipeline(*device_, it.second, nullptr);
}
cached_pipelines_.clear();
COUNT_profile_set("gpu/pipeline_cache/pipelines", 0);
@@ -338,8 +343,9 @@ VkPipeline PipelineCache::GetPipeline(const RenderState* render_state,
pipeline_info.basePipelineHandle = nullptr;
pipeline_info.basePipelineIndex = -1;
VkPipeline pipeline = nullptr;
auto result = vkCreateGraphicsPipelines(*device_, pipeline_cache_, 1,
&pipeline_info, nullptr, &pipeline);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto result = dfn.vkCreateGraphicsPipelines(
*device_, pipeline_cache_, 1, &pipeline_info, nullptr, &pipeline);
if (result != VK_SUCCESS) {
XELOGE("vkCreateGraphicsPipelines failed with code {}", result);
assert_always();
@@ -415,9 +421,7 @@ static void DumpShaderStatisticsAMD(const VkShaderStatisticsInfoAMD& stats) {
}
void PipelineCache::DumpShaderDisasmAMD(VkPipeline pipeline) {
auto fn_GetShaderInfoAMD = (PFN_vkGetShaderInfoAMD)vkGetDeviceProcAddr(
*device_, "vkGetShaderInfoAMD");
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
size_t data_size = 0;
@@ -425,18 +429,18 @@ void PipelineCache::DumpShaderDisasmAMD(VkPipeline pipeline) {
data_size = sizeof(stats);
// Vertex shader
status = fn_GetShaderInfoAMD(*device_, pipeline, VK_SHADER_STAGE_VERTEX_BIT,
VK_SHADER_INFO_TYPE_STATISTICS_AMD, &data_size,
&stats);
status = dfn.vkGetShaderInfoAMD(
*device_, pipeline, VK_SHADER_STAGE_VERTEX_BIT,
VK_SHADER_INFO_TYPE_STATISTICS_AMD, &data_size, &stats);
if (status == VK_SUCCESS) {
XELOGI("AMD Vertex Shader Statistics:");
DumpShaderStatisticsAMD(stats);
}
// Fragment shader
status = fn_GetShaderInfoAMD(*device_, pipeline, VK_SHADER_STAGE_FRAGMENT_BIT,
VK_SHADER_INFO_TYPE_STATISTICS_AMD, &data_size,
&stats);
status = dfn.vkGetShaderInfoAMD(
*device_, pipeline, VK_SHADER_STAGE_FRAGMENT_BIT,
VK_SHADER_INFO_TYPE_STATISTICS_AMD, &data_size, &stats);
if (status == VK_SUCCESS) {
XELOGI("AMD Fragment Shader Statistics:");
DumpShaderStatisticsAMD(stats);
@@ -451,6 +455,8 @@ void PipelineCache::DumpShaderDisasmNV(
// This code is super ugly. Update this when NVidia includes an official
// way to dump shader disassembly.
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkPipelineCacheCreateInfo pipeline_cache_info;
VkPipelineCache dummy_pipeline_cache;
pipeline_cache_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
@@ -458,23 +464,24 @@ void PipelineCache::DumpShaderDisasmNV(
pipeline_cache_info.flags = 0;
pipeline_cache_info.initialDataSize = 0;
pipeline_cache_info.pInitialData = nullptr;
auto status = vkCreatePipelineCache(*device_, &pipeline_cache_info, nullptr,
&dummy_pipeline_cache);
auto status = dfn.vkCreatePipelineCache(*device_, &pipeline_cache_info,
nullptr, &dummy_pipeline_cache);
CheckResult(status, "vkCreatePipelineCache");
// Create a pipeline on the dummy cache and dump it.
VkPipeline dummy_pipeline;
status = vkCreateGraphicsPipelines(*device_, dummy_pipeline_cache, 1,
&pipeline_info, nullptr, &dummy_pipeline);
status =
dfn.vkCreateGraphicsPipelines(*device_, dummy_pipeline_cache, 1,
&pipeline_info, nullptr, &dummy_pipeline);
std::vector<uint8_t> pipeline_data;
size_t data_size = 0;
status = vkGetPipelineCacheData(*device_, dummy_pipeline_cache, &data_size,
nullptr);
status = dfn.vkGetPipelineCacheData(*device_, dummy_pipeline_cache,
&data_size, nullptr);
if (status == VK_SUCCESS) {
pipeline_data.resize(data_size);
vkGetPipelineCacheData(*device_, dummy_pipeline_cache, &data_size,
pipeline_data.data());
dfn.vkGetPipelineCacheData(*device_, dummy_pipeline_cache, &data_size,
pipeline_data.data());
// Scan the data for the disassembly.
std::string disasm_vp, disasm_fp;
@@ -530,8 +537,8 @@ void PipelineCache::DumpShaderDisasmNV(
disasm_fp);
}
vkDestroyPipeline(*device_, dummy_pipeline, nullptr);
vkDestroyPipelineCache(*device_, dummy_pipeline_cache, nullptr);
dfn.vkDestroyPipeline(*device_, dummy_pipeline, nullptr);
dfn.vkDestroyPipelineCache(*device_, dummy_pipeline_cache, nullptr);
}
VkShaderModule PipelineCache::GetGeometryShader(
@@ -575,6 +582,7 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
SCOPE_profile_cpu_f("gpu");
#endif // FINE_GRAINED_DRAW_SCOPES
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto& regs = set_dynamic_state_registers_;
bool window_offset_dirty = SetShadowRegister(&regs.pa_sc_window_offset,
@@ -620,7 +628,7 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
scissor_rect.offset.y = ws_y - adj_y;
scissor_rect.extent.width = std::max(ws_w + adj_x, 0);
scissor_rect.extent.height = std::max(ws_h + adj_y, 0);
vkCmdSetScissor(command_buffer, 0, 1, &scissor_rect);
dfn.vkCmdSetScissor(command_buffer, 0, 1, &scissor_rect);
}
// VK_DYNAMIC_STATE_VIEWPORT
@@ -713,7 +721,7 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
assert_true(viewport_rect.minDepth >= 0 && viewport_rect.minDepth <= 1);
assert_true(viewport_rect.maxDepth >= -1 && viewport_rect.maxDepth <= 1);
vkCmdSetViewport(command_buffer, 0, 1, &viewport_rect);
dfn.vkCmdSetViewport(command_buffer, 0, 1, &viewport_rect);
}
// VK_DYNAMIC_STATE_DEPTH_BIAS
@@ -767,13 +775,13 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
regs.pa_su_poly_offset_offset != depth_bias_offset_vulkan) {
regs.pa_su_poly_offset_scale = depth_bias_scale_vulkan;
regs.pa_su_poly_offset_offset = depth_bias_offset_vulkan;
vkCmdSetDepthBias(command_buffer, depth_bias_offset_vulkan, 0.0f,
depth_bias_scale_vulkan);
dfn.vkCmdSetDepthBias(command_buffer, depth_bias_offset_vulkan, 0.0f,
depth_bias_scale_vulkan);
}
} else if (full_update) {
regs.pa_su_poly_offset_scale = 0.0f;
regs.pa_su_poly_offset_offset = 0.0f;
vkCmdSetDepthBias(command_buffer, 0.0f, 0.0f, 0.0f);
dfn.vkCmdSetDepthBias(command_buffer, 0.0f, 0.0f, 0.0f);
}
// VK_DYNAMIC_STATE_BLEND_CONSTANTS
@@ -787,7 +795,7 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
blend_constant_state_dirty |=
SetShadowRegister(&regs.rb_blend_rgba[3], XE_GPU_REG_RB_BLEND_ALPHA);
if (blend_constant_state_dirty) {
vkCmdSetBlendConstants(command_buffer, regs.rb_blend_rgba);
dfn.vkCmdSetBlendConstants(command_buffer, regs.rb_blend_rgba);
}
bool stencil_state_dirty = full_update;
@@ -799,16 +807,16 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
uint32_t stencil_write_mask = (regs.rb_stencilrefmask >> 16) & 0xFF;
// VK_DYNAMIC_STATE_STENCIL_REFERENCE
vkCmdSetStencilReference(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_ref);
dfn.vkCmdSetStencilReference(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_ref);
// VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
vkCmdSetStencilCompareMask(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_read_mask);
dfn.vkCmdSetStencilCompareMask(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_read_mask);
// VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
vkCmdSetStencilWriteMask(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_write_mask);
dfn.vkCmdSetStencilWriteMask(command_buffer, VK_STENCIL_FRONT_AND_BACK,
stencil_write_mask);
}
bool push_constants_dirty = full_update || viewport_state_dirty;
@@ -905,19 +913,19 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
push_constants.ps_param_gen =
regs.sq_program_cntl.param_gen ? ps_param_gen : -1;
vkCmdPushConstants(command_buffer, pipeline_layout_,
VK_SHADER_STAGE_VERTEX_BIT |
VK_SHADER_STAGE_GEOMETRY_BIT |
VK_SHADER_STAGE_FRAGMENT_BIT,
0, kSpirvPushConstantsSize, &push_constants);
dfn.vkCmdPushConstants(command_buffer, pipeline_layout_,
VK_SHADER_STAGE_VERTEX_BIT |
VK_SHADER_STAGE_GEOMETRY_BIT |
VK_SHADER_STAGE_FRAGMENT_BIT,
0, kSpirvPushConstantsSize, &push_constants);
}
if (full_update) {
// VK_DYNAMIC_STATE_LINE_WIDTH
vkCmdSetLineWidth(command_buffer, 1.0f);
dfn.vkCmdSetLineWidth(command_buffer, 1.0f);
// VK_DYNAMIC_STATE_DEPTH_BOUNDS
vkCmdSetDepthBounds(command_buffer, 0.0f, 1.0f);
dfn.vkCmdSetDepthBounds(command_buffer, 0.0f, 1.0f);
}
return true;

View File

@@ -8,7 +8,6 @@ project("xenia-gpu-vulkan")
language("C++")
links({
"fmt",
"volk",
"xenia-base",
"xenia-gpu",
"xenia-ui",
@@ -57,7 +56,6 @@ project("xenia-gpu-vulkan-trace-viewer")
"mspack",
"snappy",
"spirv-tools",
"volk",
"xxhash",
})
defines({
@@ -124,7 +122,6 @@ project("xenia-gpu-vulkan-trace-dump")
"mspack",
"snappy",
"spirv-tools",
"volk",
"xxhash",
})
defines({

View File

@@ -105,8 +105,9 @@ class CachedFramebuffer {
// Associated render pass
VkRenderPass render_pass = nullptr;
CachedFramebuffer(VkDevice device, VkRenderPass render_pass,
uint32_t surface_width, uint32_t surface_height,
CachedFramebuffer(const ui::vulkan::VulkanDevice& device,
VkRenderPass render_pass, uint32_t surface_width,
uint32_t surface_height,
CachedTileView* target_color_attachments[4],
CachedTileView* target_depth_stencil_attachment);
~CachedFramebuffer();
@@ -116,7 +117,7 @@ class CachedFramebuffer {
bool IsCompatible(const RenderConfiguration& desired_config) const;
private:
VkDevice device_ = nullptr;
const ui::vulkan::VulkanDevice& device_;
};
// Cached render passes based on register states.
@@ -133,7 +134,8 @@ class CachedRenderPass {
// Cache of framebuffers for the various tile attachments.
std::vector<CachedFramebuffer*> cached_framebuffers;
CachedRenderPass(VkDevice device, const RenderConfiguration& desired_config);
CachedRenderPass(const ui::vulkan::VulkanDevice& device,
const RenderConfiguration& desired_config);
~CachedRenderPass();
VkResult Initialize();
@@ -141,7 +143,7 @@ class CachedRenderPass {
bool IsCompatible(const RenderConfiguration& desired_config) const;
private:
VkDevice device_ = nullptr;
const ui::vulkan::VulkanDevice& device_;
};
CachedTileView::CachedTileView(ui::vulkan::VulkanDevice* device,
@@ -150,14 +152,19 @@ CachedTileView::CachedTileView(ui::vulkan::VulkanDevice* device,
: device_(device), key(std::move(view_key)) {}
CachedTileView::~CachedTileView() {
VK_SAFE_DESTROY(vkDestroyImageView, *device_, image_view, nullptr);
VK_SAFE_DESTROY(vkDestroyImageView, *device_, image_view_depth, nullptr);
VK_SAFE_DESTROY(vkDestroyImageView, *device_, image_view_stencil, nullptr);
VK_SAFE_DESTROY(vkDestroyImage, *device_, image, nullptr);
VK_SAFE_DESTROY(vkFreeMemory, *device_, memory, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyImageView, *device_,
image_view);
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyImageView, *device_,
image_view_depth);
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyImageView, *device_,
image_view_stencil);
ui::vulkan::DestroyAndNullHandle(dfn.vkDestroyImage, *device_, image);
ui::vulkan::DestroyAndNullHandle(dfn.vkFreeMemory, *device_, memory);
}
VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
// Map format to Vulkan.
@@ -230,7 +237,7 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
image_info.queueFamilyIndexCount = 0;
image_info.pQueueFamilyIndices = nullptr;
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
status = vkCreateImage(*device_, &image_info, nullptr, &image);
status = dfn.vkCreateImage(*device_, &image_info, nullptr, &image);
if (status != VK_SUCCESS) {
return status;
}
@@ -244,12 +251,12 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
uint32_t(key.msaa_samples), uint32_t(key.edram_format)));
VkMemoryRequirements memory_requirements;
vkGetImageMemoryRequirements(*device_, image, &memory_requirements);
dfn.vkGetImageMemoryRequirements(*device_, image, &memory_requirements);
// Bind to a newly allocated chunk.
// TODO: Alias from a really big buffer?
memory = device_->AllocateMemory(memory_requirements, 0);
status = vkBindImageMemory(*device_, image, memory, 0);
status = dfn.vkBindImageMemory(*device_, image, memory, 0);
if (status != VK_SUCCESS) {
return status;
}
@@ -276,7 +283,8 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
image_view_info.subresourceRange.aspectMask =
VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
}
status = vkCreateImageView(*device_, &image_view_info, nullptr, &image_view);
status =
dfn.vkCreateImageView(*device_, &image_view_info, nullptr, &image_view);
if (status != VK_SUCCESS) {
return status;
}
@@ -284,15 +292,15 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
// Create separate depth/stencil views.
if (key.color_or_depth == 0) {
image_view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
status = vkCreateImageView(*device_, &image_view_info, nullptr,
&image_view_depth);
status = dfn.vkCreateImageView(*device_, &image_view_info, nullptr,
&image_view_depth);
if (status != VK_SUCCESS) {
return status;
}
image_view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
status = vkCreateImageView(*device_, &image_view_info, nullptr,
&image_view_stencil);
status = dfn.vkCreateImageView(*device_, &image_view_info, nullptr,
&image_view_stencil);
if (status != VK_SUCCESS) {
return status;
}
@@ -319,19 +327,20 @@ VkResult CachedTileView::Initialize(VkCommandBuffer command_buffer) {
image_barrier.subresourceRange.levelCount = 1;
image_barrier.subresourceRange.baseArrayLayer = 0;
image_barrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
key.color_or_depth
? VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
: VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
0, 0, nullptr, 0, nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
key.color_or_depth
? VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
: VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
0, 0, nullptr, 0, nullptr, 1, &image_barrier);
image_layout = image_barrier.newLayout;
return VK_SUCCESS;
}
CachedFramebuffer::CachedFramebuffer(
VkDevice device, VkRenderPass render_pass, uint32_t surface_width,
uint32_t surface_height, CachedTileView* target_color_attachments[4],
const ui::vulkan::VulkanDevice& device, VkRenderPass render_pass,
uint32_t surface_width, uint32_t surface_height,
CachedTileView* target_color_attachments[4],
CachedTileView* target_depth_stencil_attachment)
: device_(device),
width(surface_width),
@@ -344,7 +353,10 @@ CachedFramebuffer::CachedFramebuffer(
}
CachedFramebuffer::~CachedFramebuffer() {
VK_SAFE_DESTROY(vkDestroyFramebuffer, device_, handle, nullptr);
if (handle != VK_NULL_HANDLE) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_.dfn();
dfn.vkDestroyFramebuffer(device_, handle, nullptr);
}
}
VkResult CachedFramebuffer::Initialize() {
@@ -369,7 +381,8 @@ VkResult CachedFramebuffer::Initialize() {
framebuffer_info.width = width;
framebuffer_info.height = height;
framebuffer_info.layers = 1;
return vkCreateFramebuffer(device_, &framebuffer_info, nullptr, &handle);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_.dfn();
return dfn.vkCreateFramebuffer(device_, &framebuffer_info, nullptr, &handle);
}
bool CachedFramebuffer::IsCompatible(
@@ -414,7 +427,7 @@ bool CachedFramebuffer::IsCompatible(
return true;
}
CachedRenderPass::CachedRenderPass(VkDevice device,
CachedRenderPass::CachedRenderPass(const ui::vulkan::VulkanDevice& device,
const RenderConfiguration& desired_config)
: device_(device) {
std::memcpy(&config, &desired_config, sizeof(config));
@@ -426,7 +439,10 @@ CachedRenderPass::~CachedRenderPass() {
}
cached_framebuffers.clear();
VK_SAFE_DESTROY(vkDestroyRenderPass, device_, handle, nullptr);
if (handle != VK_NULL_HANDLE) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_.dfn();
dfn.vkDestroyRenderPass(device_, handle, nullptr);
}
}
VkResult CachedRenderPass::Initialize() {
@@ -537,7 +553,8 @@ VkResult CachedRenderPass::Initialize() {
render_pass_info.dependencyCount = 1;
render_pass_info.pDependencies = dependencies;
return vkCreateRenderPass(device_, &render_pass_info, nullptr, &handle);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_.dfn();
return dfn.vkCreateRenderPass(device_, &render_pass_info, nullptr, &handle);
}
bool CachedRenderPass::IsCompatible(
@@ -566,6 +583,7 @@ RenderCache::RenderCache(RegisterFile* register_file,
RenderCache::~RenderCache() { Shutdown(); }
VkResult RenderCache::Initialize() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
// Create the buffer we'll bind to our memory.
@@ -579,7 +597,7 @@ VkResult RenderCache::Initialize() {
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
buffer_info.queueFamilyIndexCount = 0;
buffer_info.pQueueFamilyIndices = nullptr;
status = vkCreateBuffer(*device_, &buffer_info, nullptr, &edram_buffer_);
status = dfn.vkCreateBuffer(*device_, &buffer_info, nullptr, &edram_buffer_);
CheckResult(status, "vkCreateBuffer");
if (status != VK_SUCCESS) {
return status;
@@ -588,7 +606,8 @@ VkResult RenderCache::Initialize() {
// Query requirements for the buffer.
// It should be 1:1.
VkMemoryRequirements buffer_requirements;
vkGetBufferMemoryRequirements(*device_, edram_buffer_, &buffer_requirements);
dfn.vkGetBufferMemoryRequirements(*device_, edram_buffer_,
&buffer_requirements);
assert_true(buffer_requirements.size == kEdramBufferCapacity);
// Allocate EDRAM memory.
@@ -600,7 +619,7 @@ VkResult RenderCache::Initialize() {
}
// Bind buffer to map our entire memory.
status = vkBindBufferMemory(*device_, edram_buffer_, edram_memory_, 0);
status = dfn.vkBindBufferMemory(*device_, edram_buffer_, edram_memory_, 0);
CheckResult(status, "vkBindBufferMemory");
if (status != VK_SUCCESS) {
return status;
@@ -609,15 +628,16 @@ VkResult RenderCache::Initialize() {
if (status == VK_SUCCESS) {
// For debugging, upload a grid into the EDRAM buffer.
uint32_t* gpu_data = nullptr;
status = vkMapMemory(*device_, edram_memory_, 0, buffer_requirements.size,
0, reinterpret_cast<void**>(&gpu_data));
status =
dfn.vkMapMemory(*device_, edram_memory_, 0, buffer_requirements.size, 0,
reinterpret_cast<void**>(&gpu_data));
if (status == VK_SUCCESS) {
for (int i = 0; i < kEdramBufferCapacity / 4; i++) {
gpu_data[i] = (i % 8) >= 4 ? 0xFF0000FF : 0xFFFFFFFF;
}
vkUnmapMemory(*device_, edram_memory_);
dfn.vkUnmapMemory(*device_, edram_memory_);
}
}
@@ -627,6 +647,8 @@ VkResult RenderCache::Initialize() {
void RenderCache::Shutdown() {
// TODO(benvanik): wait for idle.
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Dispose all render passes (and their framebuffers).
for (auto render_pass : cached_render_passes_) {
delete render_pass;
@@ -641,11 +663,11 @@ void RenderCache::Shutdown() {
// Release underlying EDRAM memory.
if (edram_buffer_) {
vkDestroyBuffer(*device_, edram_buffer_, nullptr);
dfn.vkDestroyBuffer(*device_, edram_buffer_, nullptr);
edram_buffer_ = nullptr;
}
if (edram_memory_) {
vkFreeMemory(*device_, edram_memory_, nullptr);
dfn.vkFreeMemory(*device_, edram_memory_, nullptr);
edram_memory_ = nullptr;
}
}
@@ -781,8 +803,9 @@ const RenderState* RenderCache::BeginRenderPass(VkCommandBuffer command_buffer,
render_pass_begin_info.pClearValues = nullptr;
// Begin the render pass.
vkCmdBeginRenderPass(command_buffer, &render_pass_begin_info,
VK_SUBPASS_CONTENTS_INLINE);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdBeginRenderPass(command_buffer, &render_pass_begin_info,
VK_SUBPASS_CONTENTS_INLINE);
return &current_state_;
}
@@ -1019,6 +1042,8 @@ CachedTileView* RenderCache::FindOrCreateTileView(
void RenderCache::UpdateTileView(VkCommandBuffer command_buffer,
CachedTileView* view, bool load,
bool insert_barrier) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
uint32_t tile_width =
view->key.msaa_samples == uint16_t(xenos::MsaaSamples::k4X) ? 40 : 80;
uint32_t tile_height =
@@ -1043,9 +1068,9 @@ void RenderCache::UpdateTileView(VkCommandBuffer command_buffer,
tile_height * view->key.color_or_depth
? 4
: 1;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr,
1, &barrier, 0, nullptr);
}
// TODO(DrChat): Stencil copies.
@@ -1061,11 +1086,12 @@ void RenderCache::UpdateTileView(VkCommandBuffer command_buffer,
region.imageExtent = {view->key.tile_width * tile_width,
view->key.tile_height * tile_height, 1};
if (load) {
vkCmdCopyBufferToImage(command_buffer, edram_buffer_, view->image,
VK_IMAGE_LAYOUT_GENERAL, 1, &region);
dfn.vkCmdCopyBufferToImage(command_buffer, edram_buffer_, view->image,
VK_IMAGE_LAYOUT_GENERAL, 1, &region);
} else {
vkCmdCopyImageToBuffer(command_buffer, view->image, VK_IMAGE_LAYOUT_GENERAL,
edram_buffer_, 1, &region);
dfn.vkCmdCopyImageToBuffer(command_buffer, view->image,
VK_IMAGE_LAYOUT_GENERAL, edram_buffer_, 1,
&region);
}
}
@@ -1085,7 +1111,8 @@ void RenderCache::EndRenderPass() {
assert_not_null(current_command_buffer_);
// End the render pass.
vkCmdEndRenderPass(current_command_buffer_);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdEndRenderPass(current_command_buffer_);
// Copy all render targets back into our EDRAM buffer.
// Don't bother waiting on this command to complete, as next render pass may
@@ -1138,6 +1165,8 @@ void RenderCache::RawCopyToImage(VkCommandBuffer command_buffer,
VkImageLayout image_layout,
bool color_or_depth, VkOffset3D offset,
VkExtent3D extents) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Transition the texture into a transfer destination layout.
VkImageMemoryBarrier image_barrier;
image_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -1157,9 +1186,9 @@ void RenderCache::RawCopyToImage(VkCommandBuffer command_buffer,
? VK_IMAGE_ASPECT_COLOR_BIT
: VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr,
0, nullptr, 1, &image_barrier);
}
VkBufferMemoryBarrier buffer_barrier;
@@ -1173,9 +1202,9 @@ void RenderCache::RawCopyToImage(VkCommandBuffer command_buffer,
// TODO: Calculate this accurately (need texel size)
buffer_barrier.size = extents.width * extents.height * 4;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 1,
&buffer_barrier, 0, nullptr);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 1,
&buffer_barrier, 0, nullptr);
// Issue the copy command.
// TODO(DrChat): Stencil copies.
@@ -1188,8 +1217,8 @@ void RenderCache::RawCopyToImage(VkCommandBuffer command_buffer,
region.imageSubresource = {0, 0, 0, 1};
region.imageSubresource.aspectMask =
color_or_depth ? VK_IMAGE_ASPECT_COLOR_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
vkCmdCopyBufferToImage(command_buffer, edram_buffer_, image, image_layout, 1,
&region);
dfn.vkCmdCopyBufferToImage(command_buffer, edram_buffer_, image, image_layout,
1, &region);
// Transition the image back into its previous layout.
if (image_layout != VK_IMAGE_LAYOUT_GENERAL &&
@@ -1197,9 +1226,9 @@ void RenderCache::RawCopyToImage(VkCommandBuffer command_buffer,
image_barrier.srcAccessMask = image_barrier.dstAccessMask;
image_barrier.dstAccessMask = 0;
std::swap(image_barrier.oldLayout, image_barrier.newLayout);
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr,
0, nullptr, 1, &image_barrier);
}
}
@@ -1210,6 +1239,8 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
bool color_or_depth, uint32_t format,
VkFilter filter, VkOffset3D offset,
VkExtent3D extents) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
if (color_or_depth) {
// Adjust similar formats for easier matching.
format = static_cast<uint32_t>(
@@ -1252,9 +1283,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
color_or_depth ? VK_IMAGE_ASPECT_COLOR_BIT
: VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
// If we overflow we'll lose the device here.
// assert_true(extents.width <= key.tile_width * tile_width);
@@ -1277,8 +1308,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
image_blit.dstOffsets[1] = {offset.x + int32_t(extents.width),
offset.y + int32_t(extents.height),
offset.z + int32_t(extents.depth)};
vkCmdBlitImage(command_buffer, tile_view->image, VK_IMAGE_LAYOUT_GENERAL,
image, image_layout, 1, &image_blit, filter);
dfn.vkCmdBlitImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, image, image_layout, 1,
&image_blit, filter);
} else {
VkImageResolve image_resolve;
image_resolve.srcSubresource = {0, 0, 0, 1};
@@ -1292,8 +1324,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
image_resolve.dstOffset = offset;
image_resolve.extent = extents;
vkCmdResolveImage(command_buffer, tile_view->image, VK_IMAGE_LAYOUT_GENERAL,
image, image_layout, 1, &image_resolve);
dfn.vkCmdResolveImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, image, image_layout, 1,
&image_resolve);
}
// Add another barrier on the tile view.
@@ -1302,9 +1335,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
color_or_depth ? VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
: VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
std::swap(image_barrier.oldLayout, image_barrier.newLayout);
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
}
void RenderCache::ClearEDRAMColor(VkCommandBuffer command_buffer,
@@ -1339,8 +1372,9 @@ void RenderCache::ClearEDRAMColor(VkCommandBuffer command_buffer,
std::memcpy(clear_value.float32, color, sizeof(float) * 4);
// Issue a clear command
vkCmdClearColorImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1, &range);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdClearColorImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1, &range);
// Copy image back into EDRAM buffer
// UpdateTileView(command_buffer, tile_view, false, false);
@@ -1378,16 +1412,19 @@ void RenderCache::ClearEDRAMDepthStencil(VkCommandBuffer command_buffer,
clear_value.stencil = stencil;
// Issue a clear command
vkCmdClearDepthStencilImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1, &range);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdClearDepthStencilImage(command_buffer, tile_view->image,
VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1,
&range);
// Copy image back into EDRAM buffer
// UpdateTileView(command_buffer, tile_view, false, false);
}
void RenderCache::FillEDRAM(VkCommandBuffer command_buffer, uint32_t value) {
vkCmdFillBuffer(command_buffer, edram_buffer_, 0, kEdramBufferCapacity,
value);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdFillBuffer(command_buffer, edram_buffer_, 0, kEdramBufferCapacity,
value);
}
bool RenderCache::SetShadowRegister(uint32_t* dest, uint32_t register_name) {

View File

@@ -22,6 +22,7 @@
#include "xenia/gpu/texture_info.h"
#include "xenia/gpu/vulkan/texture_config.h"
#include "xenia/gpu/vulkan/vulkan_gpu_flags.h"
#include "xenia/ui/vulkan/vulkan_instance.h"
#include "xenia/ui/vulkan/vulkan_mem_alloc.h"
DECLARE_bool(texture_dump);
@@ -67,6 +68,7 @@ TextureCache::TextureCache(Memory* memory, RegisterFile* register_file,
TextureCache::~TextureCache() { Shutdown(); }
VkResult TextureCache::Initialize() {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
// Descriptor pool used for all of our cached descriptors.
@@ -115,8 +117,8 @@ VkResult TextureCache::Initialize() {
static_cast<uint32_t>(xe::countof(bindings));
descriptor_set_layout_info.pBindings = bindings;
status =
vkCreateDescriptorSetLayout(*device_, &descriptor_set_layout_info,
nullptr, &texture_descriptor_set_layout_);
dfn.vkCreateDescriptorSetLayout(*device_, &descriptor_set_layout_info,
nullptr, &texture_descriptor_set_layout_);
if (status != VK_SUCCESS) {
return status;
}
@@ -133,15 +135,15 @@ VkResult TextureCache::Initialize() {
// Create a memory allocator for textures.
VmaVulkanFunctions vulkan_funcs = {};
ui::vulkan::FillVMAVulkanFunctions(&vulkan_funcs);
ui::vulkan::FillVMAVulkanFunctions(&vulkan_funcs, *device_);
VmaAllocatorCreateInfo alloc_info = {
0, *device_, *device_, 0, 0, nullptr, nullptr, 0, nullptr, &vulkan_funcs,
};
status = vmaCreateAllocator(&alloc_info, &mem_allocator_);
if (status != VK_SUCCESS) {
vkDestroyDescriptorSetLayout(*device_, texture_descriptor_set_layout_,
nullptr);
dfn.vkDestroyDescriptorSetLayout(*device_, texture_descriptor_set_layout_,
nullptr);
return status;
}
@@ -177,8 +179,9 @@ void TextureCache::Shutdown() {
vmaDestroyAllocator(mem_allocator_);
mem_allocator_ = nullptr;
}
vkDestroyDescriptorSetLayout(*device_, texture_descriptor_set_layout_,
nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkDestroyDescriptorSetLayout(*device_, texture_descriptor_set_layout_,
nullptr);
}
TextureCache::Texture* TextureCache::AllocateTexture(
@@ -229,9 +232,12 @@ TextureCache::Texture* TextureCache::AllocateTexture(
image_info.usage =
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
const ui::vulkan::VulkanInstance* instance = device_->instance();
const ui::vulkan::VulkanInstance::InstanceFunctions& ifn = instance->ifn();
// Check the device limits for the format before we create it.
VkFormatProperties props;
vkGetPhysicalDeviceFormatProperties(*device_, format, &props);
ifn.vkGetPhysicalDeviceFormatProperties(*device_, format, &props);
if ((props.optimalTilingFeatures & required_flags) != required_flags) {
// Texture needs conversion on upload to a native format.
XELOGE(
@@ -257,7 +263,7 @@ TextureCache::Texture* TextureCache::AllocateTexture(
}
VkImageFormatProperties image_props;
vkGetPhysicalDeviceImageFormatProperties(
ifn.vkGetPhysicalDeviceImageFormatProperties(
*device_, format, image_info.imageType, image_info.tiling,
image_info.usage, image_info.flags, &image_props);
@@ -308,8 +314,10 @@ TextureCache::Texture* TextureCache::AllocateTexture(
}
bool TextureCache::FreeTexture(Texture* texture) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
if (texture->in_flight_fence) {
VkResult status = vkGetFenceStatus(*device_, texture->in_flight_fence);
VkResult status = dfn.vkGetFenceStatus(*device_, texture->in_flight_fence);
if (status != VK_SUCCESS && status != VK_ERROR_DEVICE_LOST) {
// Texture still in flight.
return false;
@@ -317,11 +325,11 @@ bool TextureCache::FreeTexture(Texture* texture) {
}
if (texture->framebuffer) {
vkDestroyFramebuffer(*device_, texture->framebuffer, nullptr);
dfn.vkDestroyFramebuffer(*device_, texture->framebuffer, nullptr);
}
for (auto it = texture->views.begin(); it != texture->views.end();) {
vkDestroyImageView(*device_, (*it)->view, nullptr);
dfn.vkDestroyImageView(*device_, (*it)->view, nullptr);
it = texture->views.erase(it);
}
@@ -692,7 +700,8 @@ TextureCache::TextureView* TextureCache::DemandView(Texture* texture,
!is_cube ? 1 : 1 + texture->texture_info.depth;
VkImageView view;
auto status = vkCreateImageView(*device_, &view_info, nullptr, &view);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto status = dfn.vkCreateImageView(*device_, &view_info, nullptr, &view);
CheckResult(status, "vkCreateImageView");
if (status == VK_SUCCESS) {
auto texture_view = new TextureView();
@@ -832,8 +841,9 @@ TextureCache::Sampler* TextureCache::Demand(const SamplerInfo& sampler_info) {
sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_create_info.unnormalizedCoordinates = VK_FALSE;
VkSampler vk_sampler;
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
status =
vkCreateSampler(*device_, &sampler_create_info, nullptr, &vk_sampler);
dfn.vkCreateSampler(*device_, &sampler_create_info, nullptr, &vk_sampler);
CheckResult(status, "vkCreateSampler");
if (status != VK_SUCCESS) {
return nullptr;
@@ -947,7 +957,8 @@ TextureCache::Texture* TextureCache::LookupAddress(uint32_t guest_address,
void TextureCache::FlushPendingCommands(VkCommandBuffer command_buffer,
VkFence completion_fence) {
auto status = vkEndCommandBuffer(command_buffer);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto status = dfn.vkEndCommandBuffer(command_buffer);
CheckResult(status, "vkEndCommandBuffer");
VkSubmitInfo submit_info;
@@ -958,27 +969,27 @@ void TextureCache::FlushPendingCommands(VkCommandBuffer command_buffer,
if (device_queue_) {
auto status =
vkQueueSubmit(device_queue_, 1, &submit_info, completion_fence);
dfn.vkQueueSubmit(device_queue_, 1, &submit_info, completion_fence);
CheckResult(status, "vkQueueSubmit");
} else {
std::lock_guard<std::mutex> lock(device_->primary_queue_mutex());
auto status = vkQueueSubmit(device_->primary_queue(), 1, &submit_info,
completion_fence);
auto status = dfn.vkQueueSubmit(device_->primary_queue(), 1, &submit_info,
completion_fence);
CheckResult(status, "vkQueueSubmit");
}
vkWaitForFences(*device_, 1, &completion_fence, VK_TRUE, -1);
dfn.vkWaitForFences(*device_, 1, &completion_fence, VK_TRUE, -1);
staging_buffer_.Scavenge();
vkResetFences(*device_, 1, &completion_fence);
dfn.vkResetFences(*device_, 1, &completion_fence);
// Reset the command buffer and put it back into the recording state.
vkResetCommandBuffer(command_buffer, 0);
dfn.vkResetCommandBuffer(command_buffer, 0);
VkCommandBufferBeginInfo begin_info;
std::memset(&begin_info, 0, sizeof(begin_info));
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(command_buffer, &begin_info);
dfn.vkBeginCommandBuffer(command_buffer, &begin_info);
}
bool TextureCache::ConvertTexture(uint8_t* dest, VkBufferImageCopy* copy_region,
@@ -1155,6 +1166,8 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer,
TextureDump(src, unpack_buffer, unpack_length);
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Transition the texture into a transfer destination layout.
VkImageMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -1181,9 +1194,9 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer,
barrier.subresourceRange.layerCount =
copy_regions[0].imageSubresource.layerCount;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
// Now move the converted texture into the destination.
if (dest->format == VK_FORMAT_D16_UNORM_S8_UINT ||
@@ -1195,19 +1208,19 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer,
copy_regions[0].imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
}
vkCmdCopyBufferToImage(command_buffer, staging_buffer_.gpu_buffer(),
dest->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
copy_region_count, copy_regions.data());
dfn.vkCmdCopyBufferToImage(command_buffer, staging_buffer_.gpu_buffer(),
dest->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
copy_region_count, copy_regions.data());
// Now transition the texture into a shader readonly source.
barrier.srcAccessMask = barrier.dstAccessMask;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
barrier.oldLayout = barrier.newLayout;
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
0, 0, nullptr, 0, nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
0, 0, nullptr, 0, nullptr, 1, &barrier);
dest->image_layout = barrier.newLayout;
return true;
@@ -1297,6 +1310,7 @@ uint32_t TextureCache::ComputeTextureStorage(const TextureInfo& src) {
}
void TextureCache::WritebackTexture(Texture* texture) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
VkFence fence = wb_command_pool_->BeginBatch();
auto alloc = wb_staging_buffer_.Acquire(texture->alloc_info.size, fence);
@@ -1313,7 +1327,7 @@ void TextureCache::WritebackTexture(Texture* texture) {
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
nullptr,
};
vkBeginCommandBuffer(command_buffer, &begin_info);
dfn.vkBeginCommandBuffer(command_buffer, &begin_info);
// TODO: Transition the texture to a transfer source.
// TODO: copy depth/layers?
@@ -1333,13 +1347,13 @@ void TextureCache::WritebackTexture(Texture* texture) {
region.imageExtent.height = texture->texture_info.height + 1;
region.imageExtent.depth = 1;
vkCmdCopyImageToBuffer(command_buffer, texture->image,
VK_IMAGE_LAYOUT_GENERAL,
wb_staging_buffer_.gpu_buffer(), 1, &region);
dfn.vkCmdCopyImageToBuffer(command_buffer, texture->image,
VK_IMAGE_LAYOUT_GENERAL,
wb_staging_buffer_.gpu_buffer(), 1, &region);
// TODO: Transition the texture back to a shader resource.
vkEndCommandBuffer(command_buffer);
dfn.vkEndCommandBuffer(command_buffer);
// Submit the command buffer.
// Submit commands and wait.
@@ -1356,11 +1370,12 @@ void TextureCache::WritebackTexture(Texture* texture) {
0,
nullptr,
};
status = vkQueueSubmit(device_->primary_queue(), 1, &submit_info, fence);
status =
dfn.vkQueueSubmit(device_->primary_queue(), 1, &submit_info, fence);
CheckResult(status, "vkQueueSubmit");
if (status == VK_SUCCESS) {
status = vkQueueWaitIdle(device_->primary_queue());
status = dfn.vkQueueWaitIdle(device_->primary_queue());
CheckResult(status, "vkQueueWaitIdle");
}
}
@@ -1453,8 +1468,9 @@ VkDescriptorSet TextureCache::PrepareTextureSet(
// Update the descriptor set.
if (update_set_info->image_write_count > 0) {
vkUpdateDescriptorSets(*device_, update_set_info->image_write_count,
update_set_info->image_writes, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkUpdateDescriptorSets(*device_, update_set_info->image_write_count,
update_set_info->image_writes, 0, nullptr);
}
texture_sets_[hash] = descriptor_set;
@@ -1613,8 +1629,9 @@ void TextureCache::ClearCache() {
textures_.clear();
COUNT_profile_set("gpu/texture_cache/textures", 0);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
for (auto it = samplers_.begin(); it != samplers_.end(); ++it) {
vkDestroySampler(*device_, it->second->sampler, nullptr);
dfn.vkDestroySampler(*device_, it->second->sampler, nullptr);
delete it->second;
}
samplers_.clear();

View File

@@ -10,9 +10,9 @@
#ifndef XENIA_GPU_VULKAN_TEXTURE_CONFIG_H_
#define XENIA_GPU_VULKAN_TEXTURE_CONFIG_H_
#include "third_party/volk/volk.h"
#include "xenia/gpu/texture_info.h"
#include "xenia/gpu/xenos.h"
#include "xenia/ui/vulkan/vulkan.h"
namespace xe {
namespace gpu {

View File

@@ -237,6 +237,8 @@ void VulkanCommandProcessor::WriteRegister(uint32_t index, uint32_t value) {
void VulkanCommandProcessor::CreateSwapImage(VkCommandBuffer setup_buffer,
VkExtent2D extents) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkImageCreateInfo image_info;
std::memset(&image_info, 0, sizeof(VkImageCreateInfo));
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
@@ -255,16 +257,16 @@ void VulkanCommandProcessor::CreateSwapImage(VkCommandBuffer setup_buffer,
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
VkImage image_fb;
auto status = vkCreateImage(*device_, &image_info, nullptr, &image_fb);
auto status = dfn.vkCreateImage(*device_, &image_info, nullptr, &image_fb);
CheckResult(status, "vkCreateImage");
// Bind memory to image.
VkMemoryRequirements mem_requirements;
vkGetImageMemoryRequirements(*device_, image_fb, &mem_requirements);
dfn.vkGetImageMemoryRequirements(*device_, image_fb, &mem_requirements);
fb_memory_ = device_->AllocateMemory(mem_requirements, 0);
assert_not_null(fb_memory_);
status = vkBindImageMemory(*device_, image_fb, fb_memory_, 0);
status = dfn.vkBindImageMemory(*device_, image_fb, fb_memory_, 0);
CheckResult(status, "vkBindImageMemory");
std::lock_guard<std::mutex> lock(swap_state_.mutex);
@@ -281,8 +283,8 @@ void VulkanCommandProcessor::CreateSwapImage(VkCommandBuffer setup_buffer,
VK_COMPONENT_SWIZZLE_A},
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
};
status =
vkCreateImageView(*device_, &view_create_info, nullptr, &fb_image_view_);
status = dfn.vkCreateImageView(*device_, &view_create_info, nullptr,
&fb_image_view_);
CheckResult(status, "vkCreateImageView");
VkFramebufferCreateInfo framebuffer_create_info = {
@@ -296,8 +298,8 @@ void VulkanCommandProcessor::CreateSwapImage(VkCommandBuffer setup_buffer,
extents.height,
1,
};
status = vkCreateFramebuffer(*device_, &framebuffer_create_info, nullptr,
&fb_framebuffer_);
status = dfn.vkCreateFramebuffer(*device_, &framebuffer_create_info, nullptr,
&fb_framebuffer_);
CheckResult(status, "vkCreateFramebuffer");
// Transition image to general layout.
@@ -313,20 +315,22 @@ void VulkanCommandProcessor::CreateSwapImage(VkCommandBuffer setup_buffer,
barrier.image = image_fb;
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vkCmdPipelineBarrier(setup_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(setup_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier);
}
void VulkanCommandProcessor::DestroySwapImage() {
vkDestroyFramebuffer(*device_, fb_framebuffer_, nullptr);
vkDestroyImageView(*device_, fb_image_view_, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkDestroyFramebuffer(*device_, fb_framebuffer_, nullptr);
dfn.vkDestroyImageView(*device_, fb_image_view_, nullptr);
std::lock_guard<std::mutex> lock(swap_state_.mutex);
vkDestroyImage(*device_,
reinterpret_cast<VkImage>(swap_state_.front_buffer_texture),
nullptr);
vkFreeMemory(*device_, fb_memory_, nullptr);
dfn.vkDestroyImage(
*device_, reinterpret_cast<VkImage>(swap_state_.front_buffer_texture),
nullptr);
dfn.vkFreeMemory(*device_, fb_memory_, nullptr);
swap_state_.front_buffer_texture = 0;
fb_memory_ = nullptr;
@@ -345,17 +349,19 @@ void VulkanCommandProcessor::BeginFrame() {
current_command_buffer_ = command_buffer_pool_->AcquireEntry();
current_setup_buffer_ = command_buffer_pool_->AcquireEntry();
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkCommandBufferBeginInfo command_buffer_begin_info;
command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
command_buffer_begin_info.pNext = nullptr;
command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
command_buffer_begin_info.pInheritanceInfo = nullptr;
auto status =
vkBeginCommandBuffer(current_command_buffer_, &command_buffer_begin_info);
auto status = dfn.vkBeginCommandBuffer(current_command_buffer_,
&command_buffer_begin_info);
CheckResult(status, "vkBeginCommandBuffer");
status =
vkBeginCommandBuffer(current_setup_buffer_, &command_buffer_begin_info);
status = dfn.vkBeginCommandBuffer(current_setup_buffer_,
&command_buffer_begin_info);
CheckResult(status, "vkBeginCommandBuffer");
// Flag renderdoc down to start a capture if requested.
@@ -385,10 +391,11 @@ void VulkanCommandProcessor::EndFrame() {
current_render_state_ = nullptr;
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
status = vkEndCommandBuffer(current_setup_buffer_);
status = dfn.vkEndCommandBuffer(current_setup_buffer_);
CheckResult(status, "vkEndCommandBuffer");
status = vkEndCommandBuffer(current_command_buffer_);
status = dfn.vkEndCommandBuffer(current_command_buffer_);
CheckResult(status, "vkEndCommandBuffer");
current_command_buffer_ = nullptr;
@@ -403,6 +410,8 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
uint32_t frontbuffer_height) {
SCOPE_profile_cpu_f("gpu");
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Build a final command buffer that copies the game's frontbuffer texture
// into our backbuffer texture.
VkCommandBuffer copy_commands = nullptr;
@@ -420,7 +429,7 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
std::memset(&begin_info, 0, sizeof(begin_info));
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
auto status = vkBeginCommandBuffer(copy_commands, &begin_info);
auto status = dfn.vkBeginCommandBuffer(copy_commands, &begin_info);
CheckResult(status, "vkBeginCommandBuffer");
if (!frontbuffer_ptr) {
@@ -463,20 +472,20 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
barrier.image = texture->image;
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vkCmdPipelineBarrier(copy_commands,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr,
0, nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(copy_commands,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier);
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
barrier.image = swap_fb;
vkCmdPipelineBarrier(copy_commands, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(copy_commands, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0,
0, nullptr, 0, nullptr, 1, &barrier);
// Part of the source image that we want to blit from.
VkRect2D src_rect = {
@@ -502,7 +511,7 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
std::swap(barrier.oldLayout, barrier.newLayout);
barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
vkCmdPipelineBarrier(
dfn.vkCmdPipelineBarrier(
copy_commands, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
@@ -511,7 +520,7 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
swap_state_.height = frontbuffer_height;
}
status = vkEndCommandBuffer(copy_commands);
status = dfn.vkEndCommandBuffer(copy_commands);
CheckResult(status, "vkEndCommandBuffer");
// Queue up current command buffers.
@@ -549,7 +558,7 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
submit_info.signalSemaphoreCount = 0;
submit_info.pSignalSemaphores = nullptr;
status = vkQueueSubmit(queue_, 1, &submit_info, current_batch_fence_);
status = dfn.vkQueueSubmit(queue_, 1, &submit_info, current_batch_fence_);
if (device_->is_renderdoc_attached() && capturing_) {
device_->EndRenderDocFrameCapture();
capturing_ = false;
@@ -559,7 +568,7 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
}
}
vkWaitForFences(*device_, 1, &current_batch_fence_, VK_TRUE, -1);
dfn.vkWaitForFences(*device_, 1, &current_batch_fence_, VK_TRUE, -1);
if (cache_clear_requested_) {
cache_clear_requested_ = false;
@@ -664,6 +673,8 @@ bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
}
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
// Configure the pipeline for drawing.
// This encodes all render state (blend, depth, etc), our shader stages,
// and our vertex input layout.
@@ -675,8 +686,8 @@ bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
return false;
} else if (pipeline_status == PipelineCache::UpdateStatus::kMismatch ||
full_update) {
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline);
dfn.vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline);
}
pipeline_cache_->SetDynamicState(command_buffer, full_update);
@@ -710,8 +721,8 @@ bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
uint32_t first_vertex =
register_file_->values[XE_GPU_REG_VGT_INDX_OFFSET].u32;
uint32_t first_instance = 0;
vkCmdDraw(command_buffer, index_count, instance_count, first_vertex,
first_instance);
dfn.vkCmdDraw(command_buffer, index_count, instance_count, first_vertex,
first_instance);
} else {
// Index buffer draw.
uint32_t instance_count = 1;
@@ -719,8 +730,8 @@ bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType primitive_type,
uint32_t vertex_offset =
register_file_->values[XE_GPU_REG_VGT_INDX_OFFSET].u32;
uint32_t first_instance = 0;
vkCmdDrawIndexed(command_buffer, index_count, instance_count, first_index,
vertex_offset, first_instance);
dfn.vkCmdDrawIndexed(command_buffer, index_count, instance_count,
first_index, vertex_offset, first_instance);
}
return true;
@@ -754,7 +765,8 @@ bool VulkanCommandProcessor::PopulateConstants(VkCommandBuffer command_buffer,
uint32_t set_constant_offsets[2] = {
static_cast<uint32_t>(constant_offsets.first),
static_cast<uint32_t>(constant_offsets.second)};
vkCmdBindDescriptorSets(
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdBindDescriptorSets(
command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1,
&constant_descriptor_set,
static_cast<uint32_t>(xe::countof(set_constant_offsets)),
@@ -806,8 +818,9 @@ bool VulkanCommandProcessor::PopulateIndexBuffer(
VkIndexType index_type = info.format == xenos::IndexFormat::kInt32
? VK_INDEX_TYPE_UINT32
: VK_INDEX_TYPE_UINT16;
vkCmdBindIndexBuffer(command_buffer, buffer_ref.first, buffer_ref.second,
index_type);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdBindIndexBuffer(command_buffer, buffer_ref.first, buffer_ref.second,
index_type);
return true;
}
@@ -835,9 +848,10 @@ bool VulkanCommandProcessor::PopulateVertexBuffers(
return false;
}
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_cache_->pipeline_layout(), 2, 1,
&descriptor_set, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_cache_->pipeline_layout(), 2, 1,
&descriptor_set, 0, nullptr);
return true;
}
@@ -859,9 +873,10 @@ bool VulkanCommandProcessor::PopulateSamplers(VkCommandBuffer command_buffer,
return false;
}
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_cache_->pipeline_layout(), 1, 1,
&descriptor_set, 0, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_cache_->pipeline_layout(), 1, 1,
&descriptor_set, 0, nullptr);
return true;
}
@@ -1066,6 +1081,7 @@ bool VulkanCommandProcessor::IssueCopy() {
render_cache_->EndRenderPass();
current_render_state_ = nullptr;
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto command_buffer = current_command_buffer_;
if (texture->image_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
@@ -1087,9 +1103,9 @@ bool VulkanCommandProcessor::IssueCopy() {
: VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
texture->image_layout = VK_IMAGE_LAYOUT_GENERAL;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0,
nullptr, 0, nullptr, 1, &image_barrier);
}
// Transition the image into a transfer destination layout, if needed.
@@ -1113,9 +1129,9 @@ bool VulkanCommandProcessor::IssueCopy() {
is_color_source ? VK_IMAGE_ASPECT_COLOR_BIT
: VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier);
// Ask the render cache to copy to the resolve texture.
auto edram_base = is_color_source ? color_edram_base : depth_edram_base;
@@ -1176,10 +1192,11 @@ bool VulkanCommandProcessor::IssueCopy() {
is_color_source
? VK_IMAGE_ASPECT_COLOR_BIT
: VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
0, 0, nullptr, 0, nullptr, 1, &tile_image_barrier);
dfn.vkCmdPipelineBarrier(
command_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
0, 0, nullptr, 0, nullptr, 1, &tile_image_barrier);
auto render_pass =
blitter_->GetRenderPass(texture->format, is_color_source);
@@ -1200,8 +1217,8 @@ bool VulkanCommandProcessor::IssueCopy() {
1,
};
VkResult res = vkCreateFramebuffer(*device_, &fb_create_info, nullptr,
&texture->framebuffer);
VkResult res = dfn.vkCreateFramebuffer(*device_, &fb_create_info,
nullptr, &texture->framebuffer);
CheckResult(res, "vkCreateFramebuffer");
}
@@ -1268,11 +1285,11 @@ bool VulkanCommandProcessor::IssueCopy() {
std::swap(tile_image_barrier.srcAccessMask,
tile_image_barrier.dstAccessMask);
std::swap(tile_image_barrier.oldLayout, tile_image_barrier.newLayout);
vkCmdPipelineBarrier(command_buffer,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0, nullptr, 0,
nullptr, 1, &tile_image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0,
nullptr, 0, nullptr, 1, &tile_image_barrier);
} break;
case CopyCommand::kConstantOne:
@@ -1286,14 +1303,14 @@ bool VulkanCommandProcessor::IssueCopy() {
image_barrier.dstAccessMask =
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT;
std::swap(image_barrier.newLayout, image_barrier.oldLayout);
vkCmdPipelineBarrier(command_buffer,
is_color_source
? VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
: VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, nullptr, 0, nullptr, 1, &image_barrier);
dfn.vkCmdPipelineBarrier(command_buffer,
is_color_source
? VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
: VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, nullptr, 0, nullptr, 1, &image_barrier);
// Perform any requested clears.
uint32_t copy_depth_clear = regs[XE_GPU_REG_RB_DEPTH_CLEAR].u32;

View File

@@ -59,8 +59,9 @@ X_STATUS VulkanGraphicsSystem::Setup(cpu::Processor* processor,
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
device_->queue_family_index(),
};
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto status =
vkCreateCommandPool(*device_, &create_info, nullptr, &command_pool_);
dfn.vkCreateCommandPool(*device_, &create_info, nullptr, &command_pool_);
CheckResult(status, "vkCreateCommandPool");
return X_STATUS_SUCCESS;
@@ -69,7 +70,11 @@ X_STATUS VulkanGraphicsSystem::Setup(cpu::Processor* processor,
void VulkanGraphicsSystem::Shutdown() {
GraphicsSystem::Shutdown();
vkDestroyCommandPool(*device_, command_pool_, nullptr);
if (command_pool_ != VK_NULL_HANDLE) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkDestroyCommandPool(*device_, command_pool_, nullptr);
command_pool_ = VK_NULL_HANDLE;
}
}
std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
@@ -79,6 +84,7 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
return nullptr;
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
VkCommandBufferAllocateInfo alloc_info = {
@@ -90,7 +96,7 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
};
VkCommandBuffer cmd = nullptr;
status = vkAllocateCommandBuffers(*device_, &alloc_info, &cmd);
status = dfn.vkAllocateCommandBuffers(*device_, &alloc_info, &cmd);
CheckResult(status, "vkAllocateCommandBuffers");
if (status != VK_SUCCESS) {
return nullptr;
@@ -102,14 +108,14 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
nullptr,
};
vkBeginCommandBuffer(cmd, &begin_info);
dfn.vkBeginCommandBuffer(cmd, &begin_info);
auto front_buffer =
reinterpret_cast<VkImage>(swap_state.front_buffer_texture);
status = CreateCaptureBuffer(cmd, {swap_state.width, swap_state.height});
if (status != VK_SUCCESS) {
vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
dfn.vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
return nullptr;
}
@@ -124,9 +130,9 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = front_buffer;
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
// Copy front buffer into capture image.
VkBufferImageCopy region = {
@@ -135,8 +141,8 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
{0, 0, 0}, {swap_state.width, swap_state.height, 1},
};
vkCmdCopyImageToBuffer(cmd, front_buffer, VK_IMAGE_LAYOUT_GENERAL,
capture_buffer_, 1, &region);
dfn.vkCmdCopyImageToBuffer(cmd, front_buffer, VK_IMAGE_LAYOUT_GENERAL,
capture_buffer_, 1, &region);
VkBufferMemoryBarrier memory_barrier = {
VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@@ -149,11 +155,11 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
0,
VK_WHOLE_SIZE,
};
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 1,
&memory_barrier, 0, nullptr);
dfn.vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr,
1, &memory_barrier, 0, nullptr);
status = vkEndCommandBuffer(cmd);
status = dfn.vkEndCommandBuffer(cmd);
// Submit commands and wait.
if (status == VK_SUCCESS) {
@@ -169,21 +175,22 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
0,
nullptr,
};
status = vkQueueSubmit(device_->primary_queue(), 1, &submit_info, nullptr);
status =
dfn.vkQueueSubmit(device_->primary_queue(), 1, &submit_info, nullptr);
CheckResult(status, "vkQueueSubmit");
if (status == VK_SUCCESS) {
status = vkQueueWaitIdle(device_->primary_queue());
status = dfn.vkQueueWaitIdle(device_->primary_queue());
CheckResult(status, "vkQueueWaitIdle");
}
}
vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
dfn.vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
void* data;
if (status == VK_SUCCESS) {
status = vkMapMemory(*device_, capture_buffer_memory_, 0, VK_WHOLE_SIZE, 0,
&data);
status = dfn.vkMapMemory(*device_, capture_buffer_memory_, 0, VK_WHOLE_SIZE,
0, &data);
CheckResult(status, "vkMapMemory");
}
@@ -197,7 +204,7 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
std::memcpy(raw_image->data.data(), data,
raw_image->stride * raw_image->height);
vkUnmapMemory(*device_, capture_buffer_memory_);
dfn.vkUnmapMemory(*device_, capture_buffer_memory_);
DestroyCaptureBuffer();
return raw_image;
}
@@ -208,6 +215,7 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
VkExtent2D extents) {
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
VkResult status = VK_SUCCESS;
VkBufferCreateInfo buffer_info = {
@@ -220,7 +228,8 @@ VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
0,
nullptr,
};
status = vkCreateBuffer(*device_, &buffer_info, nullptr, &capture_buffer_);
status =
dfn.vkCreateBuffer(*device_, &buffer_info, nullptr, &capture_buffer_);
if (status != VK_SUCCESS) {
return status;
}
@@ -229,17 +238,18 @@ VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
// Bind memory to buffer.
VkMemoryRequirements mem_requirements;
vkGetBufferMemoryRequirements(*device_, capture_buffer_, &mem_requirements);
dfn.vkGetBufferMemoryRequirements(*device_, capture_buffer_,
&mem_requirements);
capture_buffer_memory_ = device_->AllocateMemory(
mem_requirements, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
assert_not_null(capture_buffer_memory_);
status =
vkBindBufferMemory(*device_, capture_buffer_, capture_buffer_memory_, 0);
status = dfn.vkBindBufferMemory(*device_, capture_buffer_,
capture_buffer_memory_, 0);
CheckResult(status, "vkBindImageMemory");
if (status != VK_SUCCESS) {
vkDestroyBuffer(*device_, capture_buffer_, nullptr);
dfn.vkDestroyBuffer(*device_, capture_buffer_, nullptr);
return status;
}
@@ -247,8 +257,9 @@ VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
}
void VulkanGraphicsSystem::DestroyCaptureBuffer() {
vkDestroyBuffer(*device_, capture_buffer_, nullptr);
vkFreeMemory(*device_, capture_buffer_memory_, nullptr);
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
dfn.vkDestroyBuffer(*device_, capture_buffer_, nullptr);
dfn.vkFreeMemory(*device_, capture_buffer_memory_, nullptr);
capture_buffer_ = nullptr;
capture_buffer_memory_ = nullptr;
capture_buffer_size_ = 0;
@@ -286,6 +297,7 @@ void VulkanGraphicsSystem::Swap(xe::ui::UIEvent* e) {
return;
}
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device_->dfn();
auto swap_chain = display_context_->swap_chain();
auto copy_cmd_buffer = swap_chain->copy_cmd_buffer();
auto front_buffer =
@@ -302,9 +314,9 @@ void VulkanGraphicsSystem::Swap(xe::ui::UIEvent* e) {
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = front_buffer;
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vkCmdPipelineBarrier(copy_cmd_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
dfn.vkCmdPipelineBarrier(copy_cmd_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0,
nullptr, 1, &barrier);
VkImageBlit region;
region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
@@ -317,10 +329,10 @@ void VulkanGraphicsSystem::Swap(xe::ui::UIEvent* e) {
region.dstOffsets[1] = {static_cast<int32_t>(swap_chain->surface_width()),
static_cast<int32_t>(swap_chain->surface_height()),
1};
vkCmdBlitImage(copy_cmd_buffer, front_buffer, VK_IMAGE_LAYOUT_GENERAL,
swap_chain->surface_image(),
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region,
VK_FILTER_LINEAR);
dfn.vkCmdBlitImage(copy_cmd_buffer, front_buffer, VK_IMAGE_LAYOUT_GENERAL,
swap_chain->surface_image(),
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region,
VK_FILTER_LINEAR);
}
} // namespace vulkan

View File

@@ -30,7 +30,9 @@ VulkanShader::VulkanShader(ui::vulkan::VulkanDevice* device,
VulkanShader::VulkanTranslation::~VulkanTranslation() {
if (shader_module_) {
const VulkanShader& vulkan_shader = static_cast<VulkanShader&>(shader());
vkDestroyShaderModule(*vulkan_shader.device_, shader_module_, nullptr);
const ui::vulkan::VulkanDevice* device = vulkan_shader.device_;
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device->dfn();
dfn.vkDestroyShaderModule(*device, shader_module_, nullptr);
shader_module_ = nullptr;
}
}
@@ -40,7 +42,8 @@ bool VulkanShader::VulkanTranslation::Prepare() {
assert_true(is_valid());
const VulkanShader& vulkan_shader = static_cast<VulkanShader&>(shader());
ui::vulkan::VulkanDevice* device = vulkan_shader.device_;
const ui::vulkan::VulkanDevice* device = vulkan_shader.device_;
const ui::vulkan::VulkanDevice::DeviceFunctions& dfn = device->dfn();
// Create the shader module.
VkShaderModuleCreateInfo shader_info;
@@ -51,7 +54,7 @@ bool VulkanShader::VulkanTranslation::Prepare() {
shader_info.pCode =
reinterpret_cast<const uint32_t*>(translated_binary().data());
auto status =
vkCreateShaderModule(*device, &shader_info, nullptr, &shader_module_);
dfn.vkCreateShaderModule(*device, &shader_info, nullptr, &shader_module_);
CheckResult(status, "vkCreateShaderModule");
char type_char;