[Kernel] Remove item limit from enumerators, fixes #1255

Like said in that issue, it seems the limit passed to XamContentCreateEnumerator is actually a limit on how many results XamEnumerate should return per call, not a limit on the number of enumeration items in total.
These changes fix Sonic Unleashed not loading more than 1 DLC (it passes 1 as the limit, but then loops over XamEnumerate to load in each DLC one at a time), and likely many other games.
This commit is contained in:
emoose
2018-11-07 22:47:59 +00:00
parent 3103ad8e16
commit 7f479ffb79
3 changed files with 19 additions and 22 deletions

View File

@@ -12,10 +12,10 @@
namespace xe {
namespace kernel {
XEnumerator::XEnumerator(KernelState* kernel_state, size_t item_capacity,
XEnumerator::XEnumerator(KernelState* kernel_state, size_t items_per_enumerate,
size_t item_size)
: XObject(kernel_state, kTypeEnumerator),
item_capacity_(item_capacity),
items_per_enumerate_(items_per_enumerate),
item_size_(item_size) {}
XEnumerator::~XEnumerator() = default;