Revert "Minor decoder optimizations, kernel fixes, cpu backend fixes"

This commit is contained in:
chrisps
2022-11-01 14:45:36 -07:00
committed by GitHub
parent 781871e2d5
commit 8186792113
41 changed files with 589 additions and 1002 deletions

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@@ -5152,7 +5152,6 @@ void D3D12CommandProcessor::WriteGammaRampSRV(
#define COMMAND_PROCESSOR D3D12CommandProcessor
#include "../pm4_command_processor_implement.h"
#undef COMMAND_PROCESSOR
} // namespace d3d12
} // namespace gpu
} // namespace xe

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@@ -50,9 +50,8 @@ struct MemExportRange {
};
class D3D12CommandProcessor final : public CommandProcessor {
protected:
#define OVERRIDING_BASE_CMDPROCESSOR
#include "../pm4_command_processor_declare.h"
#undef OVERRIDING_BASE_CMDPROCESSOR
public:
explicit D3D12CommandProcessor(D3D12GraphicsSystem* graphics_system,
kernel::KernelState* kernel_state);

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@@ -87,7 +87,7 @@ class D3D12TextureCache final : public TextureCache {
~D3D12TextureCache();
void ClearCache() override;
void ClearCache();
void BeginSubmission(uint64_t new_submission_index) override;
void BeginFrame() override;