[GPU] Remove unused FinalizeTrace
This commit is contained in:
@@ -2331,8 +2331,6 @@ void D3D12CommandProcessor::InitializeTrace() {
|
||||
}
|
||||
}
|
||||
|
||||
void D3D12CommandProcessor::FinalizeTrace() {}
|
||||
|
||||
bool D3D12CommandProcessor::IssueCopy() {
|
||||
#if XE_UI_D3D12_FINE_GRAINED_DRAW_SCOPES
|
||||
SCOPE_profile_cpu_f("gpu");
|
||||
|
||||
@@ -216,7 +216,6 @@ class D3D12CommandProcessor : public CommandProcessor {
|
||||
bool IssueCopy() override;
|
||||
|
||||
void InitializeTrace() override;
|
||||
void FinalizeTrace() override;
|
||||
|
||||
private:
|
||||
static constexpr uint32_t kQueueFrames = 3;
|
||||
|
||||
Reference in New Issue
Block a user