Minor tweaks to the SDB to get parsing of real games a bit further.

Unfortunately it looks like issue #10 will have to be addressed before
anything can progress :(
This commit is contained in:
Ben Vanik
2013-01-31 21:40:07 -08:00
parent 7f846afdfc
commit 837a414249
2 changed files with 64 additions and 29 deletions

View File

@@ -164,7 +164,7 @@ public:
void DumpFunctionBlocks(FunctionSymbol* fn);
protected:
typedef std::map<uint32_t, Symbol*> SymbolMap;
typedef std::tr1::unordered_map<uint32_t, Symbol*> SymbolMap;
typedef std::list<FunctionSymbol*> FunctionList;
int AnalyzeFunction(FunctionSymbol* fn);