Refactoring vfs to remove a lot of duplicated code.

Progress on #294.
This commit is contained in:
Ben Vanik
2015-06-27 22:37:49 -07:00
parent 1ac19f1b08
commit 83872d8e8f
37 changed files with 877 additions and 1366 deletions

View File

@@ -11,17 +11,18 @@
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/vfs/gdfx.h"
#include "xenia/vfs/devices/disc_image_entry.h"
namespace xe {
namespace vfs {
const size_t kXESectorSize = 2048;
DiscImageDevice::DiscImageDevice(const std::string& mount_path,
const std::wstring& local_path)
: Device(mount_path), local_path_(local_path), gdfx_(nullptr) {}
: Device(mount_path), local_path_(local_path) {}
DiscImageDevice::~DiscImageDevice() { delete gdfx_; }
DiscImageDevice::~DiscImageDevice() = default;
bool DiscImageDevice::Initialize() {
mmap_ = MappedMemory::Open(local_path_, MappedMemory::Mode::kRead);
@@ -30,38 +31,133 @@ bool DiscImageDevice::Initialize() {
return false;
}
gdfx_ = new GDFX(mmap_.get());
GDFX::Error error = gdfx_->Load();
if (error != GDFX::kSuccess) {
XELOGE("GDFX init failed: %d", error);
ParseState state = {0};
state.ptr = mmap_->data();
state.size = mmap_->size();
auto result = Verify(state);
if (result != Error::kSuccess) {
XELOGE("Failed to verify disc image header: %d", result);
return false;
}
// gdfx_->Dump();
result = ReadAllEntries(state, state.ptr + state.root_offset);
if (result != Error::kSuccess) {
XELOGE("Failed to read all GDFX entries: %d", result);
return false;
}
return true;
}
std::unique_ptr<Entry> DiscImageDevice::ResolvePath(const char* path) {
// The filesystem will have stripped our prefix off already, so the path will
// be in the form:
// some\PATH.foo
XELOGFS("DiscImageDevice::ResolvePath(%s)", path);
GDFXEntry* gdfx_entry = gdfx_->root_entry();
// Walk the path, one separator at a time.
auto path_parts = xe::split_path(path);
for (auto& part : path_parts) {
gdfx_entry = gdfx_entry->GetChild(part.c_str());
if (!gdfx_entry) {
// Not found.
return nullptr;
DiscImageDevice::Error DiscImageDevice::Verify(ParseState& state) {
// Find sector 32 of the game partition - try at a few points.
const static size_t likely_offsets[] = {
0x00000000, 0x0000FB20, 0x00020600, 0x0FD90000,
};
bool magic_found = false;
for (size_t n = 0; n < xe::countof(likely_offsets); n++) {
state.game_offset = likely_offsets[n];
if (VerifyMagic(state, state.game_offset + (32 * kXESectorSize))) {
magic_found = true;
break;
}
}
if (!magic_found) {
// File doesn't have the magic values - likely not a real GDFX source.
return Error::kErrorFileMismatch;
}
return std::make_unique<DiscImageEntry>(this, path, mmap_.get(), gdfx_entry);
// Read sector 32 to get FS state.
if (state.size < state.game_offset + (32 * kXESectorSize)) {
return Error::kErrorReadError;
}
uint8_t* fs_ptr = state.ptr + state.game_offset + (32 * kXESectorSize);
state.root_sector = xe::load<uint32_t>(fs_ptr + 20);
state.root_size = xe::load<uint32_t>(fs_ptr + 24);
state.root_offset = state.game_offset + (state.root_sector * kXESectorSize);
if (state.root_size < 13 || state.root_size > 32 * 1024 * 1024) {
return Error::kErrorDamagedFile;
}
return Error::kSuccess;
}
bool DiscImageDevice::VerifyMagic(ParseState& state, size_t offset) {
// Simple check to see if the given offset contains the magic value.
return std::memcmp(state.ptr + offset, "MICROSOFT*XBOX*MEDIA", 20) == 0;
}
DiscImageDevice::Error DiscImageDevice::ReadAllEntries(
ParseState& state, const uint8_t* root_buffer) {
auto root_entry = new DiscImageEntry(this, "", mmap_.get());
root_entry->attributes_ = kFileAttributeDirectory;
root_entry_ = std::unique_ptr<Entry>(root_entry);
if (!ReadEntry(state, root_buffer, 0, root_entry)) {
return Error::kErrorOutOfMemory;
}
return Error::kSuccess;
}
bool DiscImageDevice::ReadEntry(ParseState& state, const uint8_t* buffer,
uint16_t entry_ordinal,
DiscImageEntry* parent) {
const uint8_t* p = buffer + (entry_ordinal * 4);
uint16_t node_l = xe::load<uint16_t>(p + 0);
uint16_t node_r = xe::load<uint16_t>(p + 2);
size_t sector = xe::load<uint32_t>(p + 4);
size_t length = xe::load<uint32_t>(p + 8);
uint8_t attributes = xe::load<uint8_t>(p + 12);
uint8_t name_length = xe::load<uint8_t>(p + 13);
char* name = (char*)(p + 14);
if (node_l && !ReadEntry(state, buffer, node_l, parent)) {
return false;
}
auto entry =
new DiscImageEntry(this, std::string(name, name_length), mmap_.get());
entry->attributes_ = attributes | kFileAttributeReadOnly;
entry->size_ = length;
entry->allocation_size_ = xe::round_up(length, bytes_per_sector());
entry->create_timestamp_ = 0;
entry->access_timestamp_ = 0;
entry->write_timestamp_ = 0;
// Add to parent.
parent->children_.emplace_back(std::unique_ptr<Entry>(entry));
if (attributes & kFileAttributeDirectory) {
// Folder.
entry->data_offset_ = 0;
entry->data_size_ = 0;
if (length) {
// Not a leaf - read in children.
if (state.size < state.game_offset + (sector * kXESectorSize)) {
// Out of bounds read.
return false;
}
// Read child list.
uint8_t* folder_ptr =
state.ptr + state.game_offset + (sector * kXESectorSize);
if (!ReadEntry(state, folder_ptr, 0, entry)) {
return false;
}
}
} else {
// File.
entry->data_offset_ = state.game_offset + (sector * kXESectorSize);
entry->data_size_ = length;
}
// Read next file in the list.
if (node_r && !ReadEntry(state, buffer, node_r, parent)) {
return false;
}
return true;
}
} // namespace vfs