Refactoring vfs to remove a lot of duplicated code.

Progress on #294.
This commit is contained in:
Ben Vanik
2015-06-27 22:37:49 -07:00
parent 1ac19f1b08
commit 83872d8e8f
37 changed files with 877 additions and 1366 deletions

View File

@@ -16,7 +16,14 @@ namespace xe {
namespace vfs {
Entry::Entry(Device* device, const std::string& path)
: device_(device), path_(path) {
: device_(device),
path_(path),
attributes_(0),
size_(0),
allocation_size_(0),
create_timestamp_(0),
access_timestamp_(0),
write_timestamp_(0) {
assert_not_null(device);
absolute_path_ = xe::join_paths(device->mount_path(), path);
name_ = xe::find_name_from_path(path);
@@ -24,7 +31,40 @@ Entry::Entry(Device* device, const std::string& path)
Entry::~Entry() = default;
void Entry::Dump(xe::StringBuffer* string_buffer, int indent) {
for (int i = 0; i < indent; ++i) {
string_buffer->Append(' ');
}
string_buffer->Append(name());
string_buffer->Append('\n');
for (auto& child : children_) {
child->Dump(string_buffer, indent + 2);
}
}
bool Entry::is_read_only() const { return device_->is_read_only(); }
Entry* Entry::GetChild(std::string name) {
// TODO(benvanik): a faster search
for (auto& child : children_) {
if (strcasecmp(child->name().c_str(), name.c_str()) == 0) {
return child.get();
}
}
return nullptr;
}
Entry* Entry::IterateChildren(const xe::filesystem::WildcardEngine& engine,
size_t* current_index) {
while (*current_index < children_.size()) {
auto& child = children_[*current_index];
*current_index = *current_index + 1;
if (engine.Match(child->name())) {
return child.get();
}
}
return nullptr;
}
} // namespace vfs
} // namespace xe