[App] Rework graphics system creation.
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@@ -27,7 +27,7 @@ D3D12GraphicsSystem::D3D12GraphicsSystem() {}
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D3D12GraphicsSystem::~D3D12GraphicsSystem() {}
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bool D3D12GraphicsSystem::IsD3D12APIAvailable() {
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bool D3D12GraphicsSystem::IsAvailable() {
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return xe::ui::d3d12::D3D12Provider::IsD3D12APIAvailable();
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}
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@@ -26,7 +26,7 @@ class D3D12GraphicsSystem : public GraphicsSystem {
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D3D12GraphicsSystem();
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~D3D12GraphicsSystem() override;
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static bool IsD3D12APIAvailable();
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static bool IsAvailable();
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std::wstring name() const override;
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