[App] Rework graphics system creation.
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@@ -24,6 +24,8 @@ class NullGraphicsSystem : public GraphicsSystem {
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NullGraphicsSystem();
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~NullGraphicsSystem() override;
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static bool IsAvailable() { return true; }
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std::wstring name() const override { return L"null"; }
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X_STATUS Setup(cpu::Processor* processor, kernel::KernelState* kernel_state,
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