[Kernel] Support for loading achievement data
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@@ -29,6 +29,70 @@ enum class XdbfSection : uint16_t {
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kStringTable = 0x0003,
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};
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#pragma pack(push, 1)
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struct XbdfHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> entry_count;
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xe::be<uint32_t> entry_used;
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xe::be<uint32_t> free_count;
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xe::be<uint32_t> free_used;
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};
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static_assert_size(XbdfHeader, 24);
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struct XbdfEntry {
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xe::be<uint16_t> section;
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xe::be<uint64_t> id;
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfEntry, 18);
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struct XbdfFileLoc {
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfFileLoc, 8);
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struct XdbfXstc {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint32_t> default_language;
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};
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static_assert_size(XdbfXstc, 16);
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struct XdbfSectionHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint16_t> count;
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};
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static_assert_size(XdbfSectionHeader, 14);
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struct XdbfStringTableEntry {
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xe::be<uint16_t> id;
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xe::be<uint16_t> string_length;
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};
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static_assert_size(XdbfStringTableEntry, 4);
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struct XdbfAchievementTableEntry {
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xe::be<uint16_t> id;
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xe::be<uint16_t> label_id;
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xe::be<uint16_t> description_id;
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xe::be<uint16_t> unachieved_id;
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xe::be<uint32_t> image_id;
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xe::be<uint16_t> gamerscore;
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xe::be<uint16_t> unkE;
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xe::be<uint32_t> flags;
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xe::be<uint32_t> unk14;
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xe::be<uint32_t> unk18;
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xe::be<uint32_t> unk1C;
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xe::be<uint32_t> unk20;
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};
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static_assert_size(XdbfAchievementTableEntry, 0x24);
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#pragma pack(pop)
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struct XdbfBlock {
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const uint8_t* buffer;
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size_t size;
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@@ -52,55 +116,7 @@ class XdbfWrapper {
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// Gets a string from the string table in the given language.
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// Returns the empty string if the entry is not found.
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std::string GetStringTableEntry(XLanguage language, uint16_t string_id) const;
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protected:
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#pragma pack(push, 1)
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struct XbdfHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> entry_count;
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xe::be<uint32_t> entry_used;
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xe::be<uint32_t> free_count;
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xe::be<uint32_t> free_used;
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};
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static_assert_size(XbdfHeader, 24);
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struct XbdfEntry {
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xe::be<uint16_t> section;
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xe::be<uint64_t> id;
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfEntry, 18);
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struct XbdfFileLoc {
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xe::be<uint32_t> offset;
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xe::be<uint32_t> size;
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};
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static_assert_size(XbdfFileLoc, 8);
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struct XdbfXstc {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint32_t> default_language;
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};
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static_assert_size(XdbfXstc, 16);
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struct XdbfXstrHeader {
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xe::be<uint32_t> magic;
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xe::be<uint32_t> version;
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xe::be<uint32_t> size;
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xe::be<uint16_t> string_count;
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};
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static_assert_size(XdbfXstrHeader, 14);
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struct XdbfStringTableEntry {
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xe::be<uint16_t> id;
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xe::be<uint16_t> string_length;
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};
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static_assert_size(XdbfStringTableEntry, 4);
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#pragma pack(pop)
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std::vector<XdbfAchievementTableEntry> GetAchievements() const;
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private:
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const uint8_t* data_ = nullptr;
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@@ -117,6 +133,9 @@ class XdbfGameData : public XdbfWrapper {
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XdbfGameData(const uint8_t* data, size_t data_size)
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: XdbfWrapper(data, data_size) {}
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// Checks if provided language exist, if not returns default title language.
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XLanguage GetExistingLanguage(XLanguage language_to_check) const;
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// The game icon image, if found.
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XdbfBlock icon() const;
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