In-progress work: refactoring PAL not to be instanced.
This removes a lot of useless passing around of the PAL object.
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@@ -60,10 +60,7 @@ int WsClient::Setup() {
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xe_socket_set_keepalive(socket_id_, true);
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xe_socket_set_nodelay(socket_id_, true);
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xe_pal_ref pal = debugger_->pal();
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thread_ = xe_thread_create(pal, "Debugger Client",
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StartCallback, this);
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xe_pal_release(pal);
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thread_ = xe_thread_create("Debugger Client", StartCallback, this);
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return xe_thread_start(thread_);
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}
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