In-progress work: refactoring PAL not to be instanced.
This removes a lot of useless passing around of the PAL object.
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@@ -26,7 +26,7 @@ class GDFX;
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class DiscImageDevice : public Device {
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public:
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DiscImageDevice(xe_pal_ref pal, const char* path, const xechar_t* local_path);
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DiscImageDevice(const char* path, const xechar_t* local_path);
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virtual ~DiscImageDevice();
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int Init();
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