[Kernel] Implemented Game Info Database
This aggregates XDBF and XLAST into one entity. Replaced UserData::Key into more versatile AttributeKey for future usage in properties
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@@ -16,6 +16,16 @@
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namespace xe {
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namespace kernel {
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union AttributeKey {
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uint32_t value;
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struct {
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uint32_t id : 14;
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uint32_t unk : 2;
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uint32_t size : 12;
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uint32_t type : 4;
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};
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};
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enum class X_USER_DATA_TYPE : uint8_t {
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CONTENT = 0,
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INT32 = 1,
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