[ARM64] Initial commit for arm64 backend
Based entirely off existing xbyak x86 implementation and available tests. Still needs a lot of optimization and testing on non-Windows platforms. So far passes all tests and boots at least some games on Windows.
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@@ -23,6 +23,22 @@
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},
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"architecture": "x64",
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"binaryDir": "${sourceDir}/build"
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},
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{
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"name": "vs-arm64",
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"displayName": "Visual Studio 2022 (ARM64)",
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"generator": "Visual Studio 17 2022",
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"condition": {
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"type": "equals",
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"lhs": "${hostSystemName}",
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"rhs": "Windows"
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},
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"architecture": "ARM64",
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"toolset": "host=x64",
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"binaryDir": "${sourceDir}/build/vs-arm64",
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"cacheVariables": {
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"CMAKE_SYSTEM_PROCESSOR": "ARM64"
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}
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}
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],
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"buildPresets": [
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@@ -58,6 +74,21 @@
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"name": "vs-checked",
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"configurePreset": "vs",
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"configuration": "Checked"
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},
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{
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"name": "vs-arm64-debug",
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"configurePreset": "vs-arm64",
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"configuration": "Debug"
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},
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{
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"name": "vs-arm64-release",
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"configurePreset": "vs-arm64",
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"configuration": "Release"
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},
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{
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"name": "vs-arm64-checked",
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"configurePreset": "vs-arm64",
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"configuration": "Checked"
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}
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]
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}
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