[ARM64] Initial commit for arm64 backend

Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.

So far passes all tests and boots at least some games on Windows.
This commit is contained in:
Herman S.
2026-03-21 01:17:18 +09:00
parent c6e112bcd8
commit 883c2030d0
44 changed files with 13428 additions and 140 deletions

View File

@@ -23,6 +23,22 @@
},
"architecture": "x64",
"binaryDir": "${sourceDir}/build"
},
{
"name": "vs-arm64",
"displayName": "Visual Studio 2022 (ARM64)",
"generator": "Visual Studio 17 2022",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"architecture": "ARM64",
"toolset": "host=x64",
"binaryDir": "${sourceDir}/build/vs-arm64",
"cacheVariables": {
"CMAKE_SYSTEM_PROCESSOR": "ARM64"
}
}
],
"buildPresets": [
@@ -58,6 +74,21 @@
"name": "vs-checked",
"configurePreset": "vs",
"configuration": "Checked"
},
{
"name": "vs-arm64-debug",
"configurePreset": "vs-arm64",
"configuration": "Debug"
},
{
"name": "vs-arm64-release",
"configurePreset": "vs-arm64",
"configuration": "Release"
},
{
"name": "vs-arm64-checked",
"configurePreset": "vs-arm64",
"configuration": "Checked"
}
]
}