Screw convention; moving include files alongside source files.

They now will show up in xcode/etc.
This commit is contained in:
Ben Vanik
2013-02-06 02:19:50 -08:00
parent 3dfd9c4b00
commit 88431eadce
151 changed files with 290 additions and 200 deletions

46
src/xenia/core/memory.h Normal file
View File

@@ -0,0 +1,46 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CORE_MEMORY_H_
#define XENIA_CORE_MEMORY_H_
#include <xenia/common.h>
#include <xenia/core/pal.h>
#include <xenia/core/ref.h>
typedef struct {
int reserved;
} xe_memory_options_t;
struct xe_memory;
typedef struct xe_memory* xe_memory_ref;
xe_memory_ref xe_memory_create(xe_pal_ref pal, xe_memory_options_t options);
xe_memory_ref xe_memory_retain(xe_memory_ref memory);
void xe_memory_release(xe_memory_ref memory);
size_t xe_memory_get_length(xe_memory_ref memory);
uint8_t *xe_memory_addr(xe_memory_ref memory, uint32_t guest_addr);
uint32_t xe_memory_search_aligned(xe_memory_ref memory, uint32_t start,
uint32_t end, const uint32_t *values,
const size_t value_count);
// These methods slice off memory from the virtual address space.
// They should only be used by kernel modules that know what they are doing.
uint32_t xe_memory_heap_alloc(xe_memory_ref memory, uint32_t base_addr,
uint32_t size, uint32_t flags);
uint32_t xe_memory_heap_free(xe_memory_ref memory, uint32_t addr,
uint32_t flags);
#endif // XENIA_CORE_MEMORY_H_