Screw convention; moving include files alongside source files.

They now will show up in xcode/etc.
This commit is contained in:
Ben Vanik
2013-02-06 02:19:50 -08:00
parent 3dfd9c4b00
commit 88431eadce
151 changed files with 290 additions and 200 deletions

View File

@@ -0,0 +1,60 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/core/mutex.h>
struct xe_mutex {
pthread_mutex_t value;
};
xe_mutex_t* xe_mutex_alloc(uint32_t spin_count) {
xe_mutex_t* mutex = (xe_mutex_t*)xe_calloc(sizeof(xe_mutex_t));
int result = pthread_mutex_init(&mutex->value, NULL);
switch (result) {
case ENOMEM:
case EINVAL:
xe_free(mutex);
return NULL;
}
return mutex;
}
void xe_mutex_free(xe_mutex_t* mutex) {
int result = pthread_mutex_destroy(&mutex->value);
switch (result) {
case EBUSY:
case EINVAL:
break;
default:
break;
}
xe_free(mutex);
}
int xe_mutex_lock(xe_mutex_t* mutex) {
return pthread_mutex_lock(&mutex->value) == EINVAL ? 1 : 0;
}
int xe_mutex_trylock(xe_mutex_t* mutex) {
int result = pthread_mutex_trylock(&mutex->value);
switch (result) {
case EBUSY:
case EINVAL:
return 1;
default:
return 0;
}
}
int xe_mutex_unlock(xe_mutex_t* mutex) {
return pthread_mutex_unlock(&mutex->value) == EINVAL ? 1 : 0;
}