Screw convention; moving include files alongside source files.

They now will show up in xcode/etc.
This commit is contained in:
Ben Vanik
2013-02-06 02:19:50 -08:00
parent 3dfd9c4b00
commit 88431eadce
151 changed files with 290 additions and 200 deletions

View File

@@ -0,0 +1,76 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_
#define XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/kernel/export.h>
#include <xenia/kernel/kernel_module.h>
#include <xenia/kernel/xbox.h>
#include <xenia/kernel/fs/filesystem.h>
namespace xe {
namespace kernel {
namespace xboxkrnl {
class XObject;
class XModule;
class XThread;
class KernelState {
public:
KernelState(Runtime* runtime);
~KernelState();
Runtime* runtime();
xe_pal_ref pal();
xe_memory_ref memory();
cpu::Processor* processor();
fs::FileSystem* filesystem();
XObject* GetObject(X_HANDLE handle);
XModule* GetModule(const char* name);
XModule* GetExecutableModule();
void SetExecutableModule(XModule* module);
private:
X_HANDLE InsertObject(XObject* obj);
void RemoveObject(XObject* obj);
Runtime* runtime_;
xe_pal_ref pal_;
xe_memory_ref memory_;
shared_ptr<cpu::Processor> processor_;
shared_ptr<fs::FileSystem> filesystem_;
XModule* executable_module_;
xe_mutex_t* objects_mutex_;
X_HANDLE next_handle_;
std::tr1::unordered_map<X_HANDLE, XObject*> objects_;
std::tr1::unordered_map<X_HANDLE, XModule*> modules_;
std::tr1::unordered_map<X_HANDLE, XThread*> threads_;
friend class XObject;
};
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_