Screw convention; moving include files alongside source files.
They now will show up in xcode/etc.
This commit is contained in:
9
src/xenia/kernel/modules/xboxkrnl/objects/sources.gypi
Normal file
9
src/xenia/kernel/modules/xboxkrnl/objects/sources.gypi
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@@ -0,0 +1,9 @@
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# Copyright 2013 Ben Vanik. All Rights Reserved.
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{
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'sources': [
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'xmodule.cc',
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'xmodule.h',
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'xthread.cc',
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'xthread.h',
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],
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}
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332
src/xenia/kernel/modules/xboxkrnl/objects/xmodule.cc
Normal file
332
src/xenia/kernel/modules/xboxkrnl/objects/xmodule.cc
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@@ -0,0 +1,332 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/modules/xboxkrnl/objects/xmodule.h>
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#include <xenia/kernel/modules/xboxkrnl/objects/xthread.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xboxkrnl;
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namespace {
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}
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XModule::XModule(KernelState* kernel_state, const char* path) :
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XObject(kernel_state, kTypeModule),
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xex_(NULL) {
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XEIGNORE(xestrcpya(path_, XECOUNT(path_), path));
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const xechar_t *slash = xestrrchr(path, '/');
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if (!slash) {
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slash = xestrrchr(path, '\\');
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}
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if (slash) {
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XEIGNORE(xestrcpya(name_, XECOUNT(name_), slash + 1));
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}
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}
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XModule::~XModule() {
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xe_xex2_release(xex_);
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}
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const char* XModule::path() {
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return path_;
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}
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const char* XModule::name() {
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return name_;
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}
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xe_xex2_ref XModule::xex() {
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return xe_xex2_retain(xex_);
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}
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const xe_xex2_header_t* XModule::xex_header() {
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return xe_xex2_get_header(xex_);
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}
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X_STATUS XModule::LoadFromFile(const char* path) {
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// Resolve the file to open.
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// TODO(benvanik): make this code shared?
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fs::Entry* fs_entry = kernel_state()->filesystem()->ResolvePath(path);
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if (!fs_entry) {
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XELOGE(XT("File not found: %s"), path);
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return X_STATUS_NO_SUCH_FILE;
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}
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if (fs_entry->type() != fs::Entry::kTypeFile) {
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XELOGE(XT("Invalid file type: %s"), path);
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return X_STATUS_NO_SUCH_FILE;
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}
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fs::FileEntry* fs_file = static_cast<fs::FileEntry*>(fs_entry);
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// Map into memory.
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fs::MemoryMapping* mmap = fs_file->CreateMemoryMapping(kXEFileModeRead, 0, 0);
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if (!mmap) {
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return X_STATUS_UNSUCCESSFUL;
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}
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// Load the module.
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X_STATUS return_code = LoadFromMemory(mmap->address(), mmap->length());
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// Unmap memory and cleanup.
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delete mmap;
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delete fs_entry;
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return return_code;
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}
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X_STATUS XModule::LoadFromMemory(const void* addr, const size_t length) {
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// Load the XEX into memory and decrypt.
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xe_xex2_options_t xex_options;
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xex_ = xe_xex2_load(kernel_state()->memory(), addr, length, xex_options);
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XEEXPECTNOTNULL(xex_);
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// Prepare the module for execution.
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XEEXPECTZERO(kernel_state()->processor()->PrepareModule(
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name_, path_, xex_, runtime()->export_resolver()));
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return X_STATUS_SUCCESS;
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XECLEANUP:
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return X_STATUS_UNSUCCESSFUL;
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}
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X_STATUS XModule::GetSection(const char* name,
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uint32_t* out_data, uint32_t* out_size) {
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const PESection* section = xe_xex2_get_pe_section(xex_, name);
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if (!section) {
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return X_STATUS_UNSUCCESSFUL;
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}
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*out_data = section->address;
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*out_size = section->size;
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return X_STATUS_SUCCESS;
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}
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void* XModule::GetProcAddressByOrdinal(uint16_t ordinal) {
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// TODO(benvanik): check export tables.
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XELOGE(XT("GetProcAddressByOrdinal not implemented"));
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return NULL;
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}
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X_STATUS XModule::Launch(uint32_t flags) {
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const xe_xex2_header_t* header = xex_header();
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XELOGI(XT("Launching module..."));
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// Set as the main module, while running.
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kernel_state()->SetExecutableModule(this);
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fflush(stdout);
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// Create a thread to run in.
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XThread* thread = new XThread(
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kernel_state(),
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header->exe_stack_size,
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0,
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header->exe_entry_point, NULL,
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0);
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X_STATUS result = thread->Create();
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if (XFAILED(result)) {
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XELOGE(XT("Could not create launch thread: %.8X"), result);
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return result;
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}
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// Wait until thread completes.
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// XLARGE_INTEGER timeout = XINFINITE;
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// xekNtWaitForSingleObjectEx(thread_handle, TRUE, &timeout);
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while (true) {
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sleep(1);
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}
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kernel_state()->SetExecutableModule(NULL);
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thread->Release();
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return X_STATUS_SUCCESS;
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}
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void XModule::Dump() {
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ExportResolver* export_resolver = runtime()->export_resolver().get();
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const xe_xex2_header_t* header = xe_xex2_get_header(xex_);
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// XEX info.
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printf("Module %s:\n\n", path_);
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printf(" Module Flags: %.8X\n", header->module_flags);
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printf(" System Flags: %.8X\n", header->system_flags);
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printf("\n");
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printf(" Address: %.8X\n", header->exe_address);
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printf(" Entry Point: %.8X\n", header->exe_entry_point);
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printf(" Stack Size: %.8X\n", header->exe_stack_size);
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printf(" Heap Size: %.8X\n", header->exe_heap_size);
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printf("\n");
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printf(" Execution Info:\n");
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printf(" Media ID: %.8X\n", header->execution_info.media_id);
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printf(" Version: %d.%d.%d.%d\n",
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header->execution_info.version.major,
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header->execution_info.version.minor,
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header->execution_info.version.build,
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header->execution_info.version.qfe);
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printf(" Base Version: %d.%d.%d.%d\n",
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header->execution_info.base_version.major,
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header->execution_info.base_version.minor,
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header->execution_info.base_version.build,
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header->execution_info.base_version.qfe);
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printf(" Title ID: %.8X\n", header->execution_info.title_id);
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printf(" Platform: %.8X\n", header->execution_info.platform);
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printf(" Exec Table: %.8X\n", header->execution_info.executable_table);
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printf(" Disc Number: %d\n", header->execution_info.disc_number);
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printf(" Disc Count: %d\n", header->execution_info.disc_count);
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printf(" Savegame ID: %.8X\n", header->execution_info.savegame_id);
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printf("\n");
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printf(" Loader Info:\n");
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printf(" Image Flags: %.8X\n", header->loader_info.image_flags);
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printf(" Game Regions: %.8X\n", header->loader_info.game_regions);
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printf(" Media Flags: %.8X\n", header->loader_info.media_flags);
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printf("\n");
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printf(" TLS Info:\n");
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printf(" Slot Count: %d\n", header->tls_info.slot_count);
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printf(" Data Size: %db\n", header->tls_info.data_size);
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printf(" Address: %.8X, %db\n", header->tls_info.raw_data_address,
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header->tls_info.raw_data_size);
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printf("\n");
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printf(" Headers:\n");
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for (size_t n = 0; n < header->header_count; n++) {
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const xe_xex2_opt_header_t* opt_header = &header->headers[n];
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printf(" %.8X (%.8X, %4db) %.8X = %11d\n",
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opt_header->key, opt_header->offset, opt_header->length,
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opt_header->value, opt_header->value);
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}
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printf("\n");
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// Resources.
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printf("Resources:\n");
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printf(" %.8X, %db\n", header->resource_info.address,
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header->resource_info.size);
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printf(" TODO\n");
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printf("\n");
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// Section info.
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printf("Sections:\n");
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for (size_t n = 0, i = 0; n < header->section_count; n++) {
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const xe_xex2_section_t* section = &header->sections[n];
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const char* type = "UNKNOWN";
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switch (section->info.type) {
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case XEX_SECTION_CODE:
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type = "CODE ";
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break;
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case XEX_SECTION_DATA:
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type = "RWDATA ";
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break;
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case XEX_SECTION_READONLY_DATA:
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type = "RODATA ";
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break;
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}
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const size_t start_address =
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header->exe_address + (i * xe_xex2_section_length);
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const size_t end_address =
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start_address + (section->info.page_count * xe_xex2_section_length);
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printf(" %3d %s %3d pages %.8X - %.8X (%d bytes)\n",
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(int)n, type, section->info.page_count, (int)start_address,
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(int)end_address, section->info.page_count * xe_xex2_section_length);
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i += section->info.page_count;
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}
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||||
printf("\n");
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||||
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// Static libraries.
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printf("Static Libraries:\n");
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for (size_t n = 0; n < header->static_library_count; n++) {
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const xe_xex2_static_library_t *library = &header->static_libraries[n];
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printf(" %-8s : %d.%d.%d.%d\n",
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library->name, library->major,
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library->minor, library->build, library->qfe);
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}
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||||
printf("\n");
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||||
|
||||
// Imports.
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printf("Imports:\n");
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for (size_t n = 0; n < header->import_library_count; n++) {
|
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const xe_xex2_import_library_t* library = &header->import_libraries[n];
|
||||
|
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xe_xex2_import_info_t* import_infos;
|
||||
size_t import_info_count;
|
||||
if (!xe_xex2_get_import_infos(xex_, library,
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&import_infos, &import_info_count)) {
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printf(" %s - %d imports\n", library->name, (int)import_info_count);
|
||||
printf(" Version: %d.%d.%d.%d\n",
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library->version.major, library->version.minor,
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library->version.build, library->version.qfe);
|
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printf(" Min Version: %d.%d.%d.%d\n",
|
||||
library->min_version.major, library->min_version.minor,
|
||||
library->min_version.build, library->min_version.qfe);
|
||||
printf("\n");
|
||||
|
||||
// Counts.
|
||||
int known_count = 0;
|
||||
int unknown_count = 0;
|
||||
int impl_count = 0;
|
||||
int unimpl_count = 0;
|
||||
for (size_t m = 0; m < import_info_count; m++) {
|
||||
const xe_xex2_import_info_t* info = &import_infos[m];
|
||||
KernelExport* kernel_export =
|
||||
export_resolver->GetExportByOrdinal(library->name, info->ordinal);
|
||||
if (kernel_export) {
|
||||
known_count++;
|
||||
if (kernel_export->is_implemented) {
|
||||
impl_count++;
|
||||
}
|
||||
} else {
|
||||
unknown_count++;
|
||||
unimpl_count++;
|
||||
}
|
||||
}
|
||||
printf(" Total: %4zu\n", import_info_count);
|
||||
printf(" Known: %3d%% (%d known, %d unknown)\n",
|
||||
(int)(known_count / (float)import_info_count * 100.0f),
|
||||
known_count, unknown_count);
|
||||
printf(" Implemented: %3d%% (%d implemented, %d unimplemented)\n",
|
||||
(int)(impl_count / (float)import_info_count * 100.0f),
|
||||
impl_count, unimpl_count);
|
||||
printf("\n");
|
||||
|
||||
// Listing.
|
||||
for (size_t m = 0; m < import_info_count; m++) {
|
||||
const xe_xex2_import_info_t* info = &import_infos[m];
|
||||
KernelExport* kernel_export = export_resolver->GetExportByOrdinal(
|
||||
library->name, info->ordinal);
|
||||
const char *name = "UNKNOWN";
|
||||
bool implemented = false;
|
||||
if (kernel_export) {
|
||||
name = kernel_export->name;
|
||||
implemented = kernel_export->is_implemented;
|
||||
}
|
||||
if (info->thunk_address) {
|
||||
printf(" F %.8X %.8X %.3X (%3d) %s %s\n",
|
||||
info->value_address, info->thunk_address, info->ordinal,
|
||||
info->ordinal, implemented ? " " : "!!", name);
|
||||
} else {
|
||||
printf(" V %.8X %.3X (%3d) %s %s\n",
|
||||
info->value_address, info->ordinal, info->ordinal,
|
||||
implemented ? " " : "!!", name);
|
||||
}
|
||||
}
|
||||
|
||||
xe_free(import_infos);
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// Exports.
|
||||
printf("Exports:\n");
|
||||
printf(" TODO\n");
|
||||
printf("\n");
|
||||
}
|
||||
62
src/xenia/kernel/modules/xboxkrnl/objects/xmodule.h
Normal file
62
src/xenia/kernel/modules/xboxkrnl/objects/xmodule.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_XMODULE_H_
|
||||
#define XENIA_KERNEL_MODULES_XBOXKRNL_XMODULE_H_
|
||||
|
||||
#include <xenia/kernel/modules/xboxkrnl/xobject.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <xenia/kernel/export.h>
|
||||
#include <xenia/kernel/xbox.h>
|
||||
#include <xenia/kernel/xex2.h>
|
||||
|
||||
|
||||
namespace xe {
|
||||
namespace kernel {
|
||||
namespace xboxkrnl {
|
||||
|
||||
|
||||
class XModule : public XObject {
|
||||
public:
|
||||
XModule(KernelState* kernel_state, const char* path);
|
||||
virtual ~XModule();
|
||||
|
||||
const char* path();
|
||||
const char* name();
|
||||
xe_xex2_ref xex();
|
||||
const xe_xex2_header_t* xex_header();
|
||||
|
||||
X_STATUS LoadFromFile(const char* path);
|
||||
X_STATUS LoadFromMemory(const void* addr, const size_t length);
|
||||
|
||||
X_STATUS GetSection(const char* name, uint32_t* out_data, uint32_t* out_size);
|
||||
void* GetProcAddressByOrdinal(uint16_t ordinal);
|
||||
|
||||
X_STATUS Launch(uint32_t flags);
|
||||
|
||||
void Dump();
|
||||
|
||||
private:
|
||||
int LoadPE();
|
||||
|
||||
char name_[256];
|
||||
char path_[XE_MAX_PATH];
|
||||
|
||||
xe_xex2_ref xex_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace xboxkrnl
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
||||
|
||||
|
||||
#endif // XENIA_KERNEL_MODULES_XBOXKRNL_XMODULE_H_
|
||||
245
src/xenia/kernel/modules/xboxkrnl/objects/xthread.cc
Normal file
245
src/xenia/kernel/modules/xboxkrnl/objects/xthread.cc
Normal file
@@ -0,0 +1,245 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include <xenia/kernel/modules/xboxkrnl/objects/xthread.h>
|
||||
|
||||
|
||||
using namespace xe;
|
||||
using namespace xe::kernel;
|
||||
using namespace xe::kernel::xboxkrnl;
|
||||
|
||||
|
||||
namespace {
|
||||
static uint32_t next_xthread_id = 0;
|
||||
}
|
||||
|
||||
|
||||
XThread::XThread(KernelState* kernel_state,
|
||||
uint32_t stack_size,
|
||||
uint32_t xapi_thread_startup,
|
||||
uint32_t start_address, uint32_t start_context,
|
||||
uint32_t creation_flags) :
|
||||
XObject(kernel_state, kTypeThread),
|
||||
thread_id_(++next_xthread_id),
|
||||
thread_handle_(0),
|
||||
thread_state_address_(0),
|
||||
processor_state_(0) {
|
||||
creation_params_.stack_size = stack_size;
|
||||
creation_params_.xapi_thread_startup = xapi_thread_startup;
|
||||
creation_params_.start_address = start_address;
|
||||
creation_params_.start_context = start_context;
|
||||
creation_params_.creation_flags = creation_flags;
|
||||
|
||||
// Adjust stack size - min of 16k.
|
||||
if (creation_params_.stack_size < 16 * 1024 * 1024) {
|
||||
creation_params_.stack_size = 16 * 1024 * 1024;
|
||||
}
|
||||
}
|
||||
|
||||
XThread::~XThread() {
|
||||
PlatformDestroy();
|
||||
|
||||
if (processor_state_) {
|
||||
kernel_state()->processor()->DeallocThread(processor_state_);
|
||||
}
|
||||
if (thread_state_address_) {
|
||||
xe_memory_heap_free(kernel_state()->memory(), thread_state_address_, 0);
|
||||
}
|
||||
|
||||
if (thread_handle_) {
|
||||
// TODO(benvanik): platform kill
|
||||
XELOGE(XT("Thread disposed without exiting"));
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t XThread::GetCurrentThreadId(const uint8_t* thread_state_block) {
|
||||
return XEGETUINT32BE(thread_state_block + 0x14C);
|
||||
}
|
||||
|
||||
uint32_t XThread::thread_id() {
|
||||
return thread_id_;
|
||||
}
|
||||
|
||||
uint32_t XThread::last_error() {
|
||||
uint8_t *p = xe_memory_addr(memory(), thread_state_address_);
|
||||
return XEGETUINT32BE(p + 0x160);
|
||||
}
|
||||
|
||||
void XThread::set_last_error(uint32_t error_code) {
|
||||
uint8_t *p = xe_memory_addr(memory(), thread_state_address_);
|
||||
XESETUINT32BE(p + 0x160, error_code);
|
||||
}
|
||||
|
||||
X_STATUS XThread::Create() {
|
||||
// Allocate thread state block from heap.
|
||||
// This is set as r13 for user code and some special inlined Win32 calls
|
||||
// (like GetLastError/etc) will poke it directly.
|
||||
// We try to use it as our primary store of data just to keep things all
|
||||
// consistent.
|
||||
thread_state_address_ = xe_memory_heap_alloc(memory(), 0, 2048, 0);
|
||||
if (!thread_state_address_) {
|
||||
XELOGW(XT("Unable to allocate thread state block"));
|
||||
return X_STATUS_NO_MEMORY;
|
||||
}
|
||||
|
||||
// Setup the thread state block (last error/etc).
|
||||
// 0x100: pointer to self?
|
||||
// 0x14C: thread id
|
||||
// 0x150: if >0 then error states don't get set
|
||||
// 0x160: last error
|
||||
// So, at offset 0x100 we have a 4b pointer to offset 200, then have the
|
||||
// structure.
|
||||
uint8_t *p = xe_memory_addr(memory(), thread_state_address_);
|
||||
XESETUINT32BE(p + 0x100, thread_state_address_);
|
||||
XESETUINT32BE(p + 0x14C, thread_id_);
|
||||
XESETUINT32BE(p + 0x150, 0); // ?
|
||||
XESETUINT32BE(p + 0x160, 0); // last error
|
||||
|
||||
// Allocate processor thread state.
|
||||
// This is thread safe.
|
||||
processor_state_ = kernel_state()->processor()->AllocThread(
|
||||
creation_params_.stack_size, thread_state_address_);
|
||||
if (!processor_state_) {
|
||||
XELOGW(XT("Unable to allocate processor thread state"));
|
||||
return X_STATUS_NO_MEMORY;
|
||||
}
|
||||
|
||||
X_STATUS return_code = PlatformCreate();
|
||||
if (XFAILED(return_code)) {
|
||||
XELOGW(XT("Unable to create platform thread (%.8X)"), return_code);
|
||||
return return_code;
|
||||
}
|
||||
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
X_STATUS XThread::Exit(int exit_code) {
|
||||
// TODO(benvanik): set exit code in thread state block
|
||||
// TODO(benvanik); dispatch events? waiters? etc?
|
||||
|
||||
// NOTE: unless PlatformExit fails, expect it to never return!
|
||||
X_STATUS return_code = PlatformExit(exit_code);
|
||||
if (XFAILED(return_code)) {
|
||||
return return_code;
|
||||
}
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
#if XE_PLATFORM(WIN32)
|
||||
|
||||
static uint32_t __stdcall XThreadStartCallbackWin32(void* param) {
|
||||
XThread* thread = reinterpret_cast<XThread*>(param);
|
||||
thread->Execute();
|
||||
thread->Release();
|
||||
return 0;
|
||||
}
|
||||
|
||||
X_STATUS XThread::PlatformCreate() {
|
||||
XEASSERTALWAYS();
|
||||
|
||||
thread_handle_ = CreateThread(
|
||||
NULL,
|
||||
creation_params_.stack_size,
|
||||
(LPTHREAD_START_ROUTINE)XThreadStartCallbackWin32,
|
||||
this,
|
||||
creation_params.creation_flags,
|
||||
NULL);
|
||||
if (!handle) {
|
||||
uint32_t last_error = GetLastError();
|
||||
// TODO(benvanik): translate?
|
||||
XELOGE(XT("CreateThread failed with %d"), last_error);
|
||||
return last_error;
|
||||
}
|
||||
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
void XThread::PlatformDestroy() {
|
||||
CloseHandle(reinterpret_cast<HANDLE>(thread_handle_));
|
||||
thread_handle_ = NULL;
|
||||
}
|
||||
|
||||
X_STATUS XThread::PlatformExit(int exit_code) {
|
||||
// NOTE: does not return.
|
||||
ExitThread(exit_code);
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* XThreadStartCallbackPthreads(void* param) {
|
||||
XThread* thread = reinterpret_cast<XThread*>(param);
|
||||
thread->Execute();
|
||||
thread->Release();
|
||||
return 0;
|
||||
}
|
||||
|
||||
X_STATUS XThread::PlatformCreate() {
|
||||
pthread_attr_t attr;
|
||||
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setstacksize(&attr, creation_params_.stack_size);
|
||||
|
||||
int result_code;
|
||||
if (creation_params_.creation_flags & X_CREATE_SUSPENDED) {
|
||||
result_code = pthread_create_suspended_np(
|
||||
reinterpret_cast<pthread_t*>(&thread_handle_),
|
||||
&attr,
|
||||
&XThreadStartCallbackPthreads,
|
||||
this);
|
||||
} else {
|
||||
result_code = pthread_create(
|
||||
reinterpret_cast<pthread_t*>(&thread_handle_),
|
||||
&attr,
|
||||
&XThreadStartCallbackPthreads,
|
||||
this);
|
||||
}
|
||||
|
||||
pthread_attr_destroy(&attr);
|
||||
|
||||
switch (result_code) {
|
||||
case 0:
|
||||
// Succeeded!
|
||||
return X_STATUS_SUCCESS;
|
||||
default:
|
||||
case EAGAIN:
|
||||
return X_STATUS_NO_MEMORY;
|
||||
case EINVAL:
|
||||
case EPERM:
|
||||
return X_STATUS_INVALID_PARAMETER;
|
||||
}
|
||||
}
|
||||
|
||||
void XThread::PlatformDestroy() {
|
||||
// No-op?
|
||||
}
|
||||
|
||||
X_STATUS XThread::PlatformExit(int exit_code) {
|
||||
// NOTE: does not return.
|
||||
pthread_exit((void*)exit_code);
|
||||
return X_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
#endif // WIN32
|
||||
|
||||
void XThread::Execute() {
|
||||
// Run XapiThreadStartup first, if present.
|
||||
if (creation_params_.xapi_thread_startup) {
|
||||
XELOGE(XT("xapi_thread_startup not implemented"));
|
||||
}
|
||||
|
||||
// Run user code.
|
||||
int exit_code = kernel_state()->processor()->Execute(
|
||||
processor_state_,
|
||||
creation_params_.start_address, creation_params_.start_context);
|
||||
|
||||
// If we got here it means the execute completed without an exit being called.
|
||||
// Treat the return code as an implicit exit code.
|
||||
Exit(exit_code);
|
||||
}
|
||||
68
src/xenia/kernel/modules/xboxkrnl/objects/xthread.h
Normal file
68
src/xenia/kernel/modules/xboxkrnl/objects/xthread.h
Normal file
@@ -0,0 +1,68 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_XTHREAD_H_
|
||||
#define XENIA_KERNEL_MODULES_XBOXKRNL_XTHREAD_H_
|
||||
|
||||
#include <xenia/kernel/modules/xboxkrnl/xobject.h>
|
||||
|
||||
#include <xenia/kernel/xbox.h>
|
||||
|
||||
|
||||
namespace xe {
|
||||
namespace kernel {
|
||||
namespace xboxkrnl {
|
||||
|
||||
|
||||
class XThread : public XObject {
|
||||
public:
|
||||
XThread(KernelState* kernel_state,
|
||||
uint32_t stack_size,
|
||||
uint32_t xapi_thread_startup,
|
||||
uint32_t start_address, uint32_t start_context,
|
||||
uint32_t creation_flags);
|
||||
virtual ~XThread();
|
||||
|
||||
static uint32_t GetCurrentThreadId(const uint8_t* thread_state_block);
|
||||
|
||||
uint32_t thread_id();
|
||||
uint32_t last_error();
|
||||
void set_last_error(uint32_t error_code);
|
||||
|
||||
X_STATUS Create();
|
||||
X_STATUS Exit(int exit_code);
|
||||
|
||||
void Execute();
|
||||
|
||||
private:
|
||||
X_STATUS PlatformCreate();
|
||||
void PlatformDestroy();
|
||||
X_STATUS PlatformExit(int exit_code);
|
||||
|
||||
struct {
|
||||
uint32_t stack_size;
|
||||
uint32_t xapi_thread_startup;
|
||||
uint32_t start_address;
|
||||
uint32_t start_context;
|
||||
uint32_t creation_flags;
|
||||
} creation_params_;
|
||||
|
||||
uint32_t thread_id_;
|
||||
void* thread_handle_;
|
||||
uint32_t thread_state_address_;
|
||||
cpu::ThreadState* processor_state_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace xboxkrnl
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
||||
|
||||
|
||||
#endif // XENIA_KERNEL_MODULES_XBOXKRNL_XTHREAD_H_
|
||||
Reference in New Issue
Block a user