Screw convention; moving include files alongside source files.

They now will show up in xcode/etc.
This commit is contained in:
Ben Vanik
2013-02-06 02:19:50 -08:00
parent 3dfd9c4b00
commit 88431eadce
151 changed files with 290 additions and 200 deletions

View File

@@ -0,0 +1,55 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/modules/xboxkrnl/xboxkrnl_hal.h>
#include <xenia/kernel/shim_utils.h>
#include <xenia/kernel/xbox.h>
using namespace xe;
using namespace xe::kernel;
using namespace xe::kernel::xboxkrnl;
namespace {
void HalReturnToFirmware_shim(
xe_ppc_state_t* ppc_state, KernelState* state) {
// void
// IN FIRMWARE_REENTRY Routine
// Routine must be 1 'HalRebootRoutine'
uint32_t routine = SHIM_GET_ARG_32(0);
XELOGD(
XT("HalReturnToFirmware(%d)"),
routine);
// TODO(benvank): diediedie much more gracefully
// Not sure how to blast back up the stack in LLVM without exceptions, though.
XELOGE(XT("Game requested shutdown via HalReturnToFirmware"));
exit(0);
}
}
void xe::kernel::xboxkrnl::RegisterHalExports(
ExportResolver* export_resolver, KernelState* state) {
#define SHIM_SET_MAPPING(ordinal, shim, impl) \
export_resolver->SetFunctionMapping("xboxkrnl.exe", ordinal, \
state, (xe_kernel_export_shim_fn)shim, (xe_kernel_export_impl_fn)impl)
SHIM_SET_MAPPING(0x00000028, HalReturnToFirmware_shim, NULL);
#undef SET_MAPPING
}