[Vulkan] Immediate drawer textures
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@@ -127,7 +127,7 @@ int hid_demo_main(const std::vector<std::string>& args) {
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// The window will finish initialization wtih the context (loading
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// resources, etc).
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graphics_provider = CreateDemoGraphicsProvider(window.get());
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window->set_context(graphics_provider->CreateContext(window.get()));
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window->set_context(graphics_provider->CreateHostContext(window.get()));
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// Initialize input system and all drivers.
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input_system_ = std::make_unique<xe::hid::InputSystem>(window.get());
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