[Vulkan] Immediate drawer textures

This commit is contained in:
Triang3l
2020-09-26 22:10:02 +03:00
parent 53adafa156
commit 886129cefa
21 changed files with 1271 additions and 141 deletions

View File

@@ -43,9 +43,9 @@ class VulkanProvider : public GraphicsProvider {
static std::unique_ptr<VulkanProvider> Create(Window* main_window);
std::unique_ptr<GraphicsContext> CreateContext(
std::unique_ptr<GraphicsContext> CreateHostContext(
Window* target_window) override;
std::unique_ptr<GraphicsContext> CreateOffscreenContext() override;
std::unique_ptr<GraphicsContext> CreateEmulationContext() override;
struct LibraryFunctions {
// From the module.
@@ -113,6 +113,9 @@ class VulkanProvider : public GraphicsProvider {
uint32_t memory_types_host_coherent() const {
return memory_types_host_coherent_;
}
uint32_t memory_types_host_cached() const {
return memory_types_host_cached_;
}
// FIXME(Triang3l): Allow a separate queue for present - see
// vulkan_provider.cc for details.
uint32_t queue_family_graphics_compute() const {
@@ -123,38 +126,52 @@ class VulkanProvider : public GraphicsProvider {
struct DeviceFunctions {
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
PFN_vkAllocateMemory vkAllocateMemory;
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
PFN_vkBindBufferMemory vkBindBufferMemory;
PFN_vkBindImageMemory vkBindImageMemory;
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
PFN_vkCmdBindPipeline vkCmdBindPipeline;
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
PFN_vkCmdClearColorImage vkCmdClearColorImage;
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
PFN_vkCmdDraw vkCmdDraw;
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdPushConstants vkCmdPushConstants;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkCreateCommandPool vkCreateCommandPool;
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkCreateFence vkCreateFence;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
PFN_vkCreateImage vkCreateImage;
PFN_vkCreateImageView vkCreateImageView;
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
PFN_vkCreateRenderPass vkCreateRenderPass;
PFN_vkCreateSampler vkCreateSampler;
PFN_vkCreateSemaphore vkCreateSemaphore;
PFN_vkCreateShaderModule vkCreateShaderModule;
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroyBuffer vkDestroyBuffer;
PFN_vkDestroyCommandPool vkDestroyCommandPool;
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkDestroyImage vkDestroyImage;
PFN_vkDestroyImageView vkDestroyImageView;
PFN_vkDestroyPipeline vkDestroyPipeline;
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
PFN_vkDestroyRenderPass vkDestroyRenderPass;
PFN_vkDestroySampler vkDestroySampler;
PFN_vkDestroySemaphore vkDestroySemaphore;
PFN_vkDestroyShaderModule vkDestroyShaderModule;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
@@ -163,12 +180,15 @@ class VulkanProvider : public GraphicsProvider {
PFN_vkFreeMemory vkFreeMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkMapMemory vkMapMemory;
PFN_vkResetCommandPool vkResetCommandPool;
PFN_vkResetFences vkResetFences;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkUnmapMemory vkUnmapMemory;
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
PFN_vkWaitForFences vkWaitForFences;
};
const DeviceFunctions& dfn() const { return dfn_; }
@@ -177,6 +197,22 @@ class VulkanProvider : public GraphicsProvider {
// May be VK_NULL_HANDLE if not available.
VkQueue queue_sparse_binding() const { return queue_sparse_binding_; }
// Samplers that may be useful for host needs. Only these samplers should be
// used in host, non-emulation contexts, because the total number of samplers
// is heavily limited (4000) on Nvidia GPUs - the rest of samplers are
// allocated for emulation.
enum class HostSampler {
kNearestClamp,
kLinearClamp,
kNearestRepeat,
kLinearRepeat,
kCount,
};
VkSampler GetHostSampler(HostSampler sampler) const {
return host_samplers_[size_t(sampler)];
}
private:
explicit VulkanProvider(Window* main_window);
@@ -200,6 +236,7 @@ class VulkanProvider : public GraphicsProvider {
uint32_t memory_types_device_local_;
uint32_t memory_types_host_visible_;
uint32_t memory_types_host_coherent_;
uint32_t memory_types_host_cached_;
uint32_t queue_family_graphics_compute_;
VkDevice device_ = VK_NULL_HANDLE;
@@ -207,6 +244,8 @@ class VulkanProvider : public GraphicsProvider {
VkQueue queue_graphics_compute_;
// May be VK_NULL_HANDLE if not available.
VkQueue queue_sparse_binding_;
VkSampler host_samplers_[size_t(HostSampler::kCount)] = {};
};
} // namespace vulkan