[D3D12] Remove PipelineCache::ClearCache leftovers

This commit is contained in:
Triang3l
2022-05-22 14:56:22 +03:00
parent d31ddd9b23
commit 88784101c8
3 changed files with 2 additions and 20 deletions

View File

@@ -203,7 +203,6 @@ void PipelineCache::Shutdown() {
COUNT_profile_set("gpu/pipeline_cache/pipelines", 0);
// Destroy all shaders.
command_processor_.NotifyShaderBindingsLayoutUIDsInvalidated();
if (bindless_resources_used_) {
bindless_sampler_layout_map_.clear();
bindless_sampler_layouts_.clear();