[CPU] Null backend enough for GPU trace viewing

This commit is contained in:
Triang3l
2022-07-06 23:28:06 +03:00
parent 3ee68d79ea
commit 88c055eb30
8 changed files with 94 additions and 14 deletions

View File

@@ -0,0 +1,36 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/backend/null_backend.h"
#include "xenia/cpu/backend/assembler.h"
#include "xenia/cpu/function.h"
namespace xe {
namespace cpu {
namespace backend {
void NullBackend::CommitExecutableRange(uint32_t guest_low,
uint32_t guest_high) {}
std::unique_ptr<Assembler> NullBackend::CreateAssembler() { return nullptr; }
std::unique_ptr<GuestFunction> NullBackend::CreateGuestFunction(
Module* module, uint32_t address) {
return nullptr;
}
uint64_t NullBackend::CalculateNextHostInstruction(ThreadDebugInfo* thread_info,
uint64_t current_pc) {
return current_pc;
}
} // namespace backend
} // namespace cpu
} // namespace xe