[App] Only start D3D12 if DLL exists
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@@ -26,6 +26,8 @@ class D3D12GraphicsSystem : public GraphicsSystem {
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D3D12GraphicsSystem();
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~D3D12GraphicsSystem() override;
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static bool IsD3D12APIAvailable();
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std::wstring name() const override;
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X_STATUS Setup(cpu::Processor* processor, kernel::KernelState* kernel_state,
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