Update documentation.
- Convert http to https, provide archive link when possible. - Made CPU-JIT.png more readable on dark themes; Added a white background so there isn't black text on a black background.
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@@ -38,7 +38,7 @@ dword_result_t XamEnableInactivityProcessing(dword_t unk, dword_t enable) {
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}
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DECLARE_XAM_EXPORT1(XamEnableInactivityProcessing, kInput, kStub);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetcapabilities(v=vs.85).aspx
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// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetcapabilities(v=vs.85).aspx
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dword_result_t XamInputGetCapabilities(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_CAPABILITIES> caps) {
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if (!caps) {
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@@ -84,7 +84,7 @@ dword_result_t XamInputGetCapabilitiesEx(dword_t unk, dword_t user_index,
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}
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DECLARE_XAM_EXPORT1(XamInputGetCapabilitiesEx, kInput, kSketchy);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetstate(v=vs.85).aspx
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// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetstate(v=vs.85).aspx
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dword_result_t XamInputGetState(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_STATE> input_state) {
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// Games call this with a NULL state ptr, probably as a query.
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@@ -105,7 +105,7 @@ dword_result_t XamInputGetState(dword_t user_index, dword_t flags,
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}
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DECLARE_XAM_EXPORT1(XamInputGetState, kInput, kImplemented);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputsetstate(v=vs.85).aspx
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// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputsetstate(v=vs.85).aspx
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dword_result_t XamInputSetState(dword_t user_index, dword_t unk,
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pointer_t<X_INPUT_VIBRATION> vibration) {
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if (!vibration) {
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@@ -123,10 +123,10 @@ dword_result_t XamInputSetState(dword_t user_index, dword_t unk,
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}
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DECLARE_XAM_EXPORT1(XamInputSetState, kInput, kImplemented);
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// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetkeystroke(v=vs.85).aspx
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// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetkeystroke(v=vs.85).aspx
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dword_result_t XamInputGetKeystroke(dword_t user_index, dword_t flags,
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pointer_t<X_INPUT_KEYSTROKE> keystroke) {
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// http://ffplay360.googlecode.com/svn/Test/Common/AtgXime.cpp
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// https://github.com/CodeAsm/ffplay360/blob/master/Common/AtgXime.cpp
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// user index = index or XUSER_INDEX_ANY
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// flags = XINPUT_FLAG_GAMEPAD (| _ANYUSER | _ANYDEVICE)
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