[GPU] Disable 3D slice pitch assertion for non-3D textures
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@@ -11,7 +11,7 @@ cbuffer XeTextureLoadConstants : register(b0) {
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// For tiled textures - row pitch in blocks, aligned to 32.
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// For linear textures - row pitch in bytes.
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uint xe_texture_load_guest_pitch_aligned;
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// Must be aligned to 32.
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// For 3D textures only (ignored otherwise) - aligned to 32.
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uint xe_texture_load_guest_z_stride_block_rows_aligned;
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// If this is a packed mip tail, this is aligned to tile dimensions.
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