[DXBC] New tfetch: pre-swizzle signs, additive LOD + refactoring

This commit is contained in:
Triang3l
2020-06-06 19:12:34 +03:00
parent 68dd818029
commit 8a64861ec0
43 changed files with 4018 additions and 4903 deletions

View File

@@ -52,9 +52,6 @@ class D3D12Shader : public Shader {
uint32_t fetch_constant;
TextureDimension dimension;
bool is_signed;
// Whether this SRV must be bound even if it's signed and all components are
// unsigned and vice versa.
bool is_sign_required;
};
const TextureSRV* GetTextureSRVs(uint32_t& count_out) const {
count_out = uint32_t(texture_srvs_.size());