Linux tweaks.

This commit is contained in:
Ben Vanik
2015-08-18 14:18:00 -07:00
parent 19299fad4b
commit 8b0d4fb51c
37 changed files with 200 additions and 111 deletions

View File

@@ -187,8 +187,8 @@ void TextureInfo::CalculateTextureSizes2D(const xe_gpu_texture_fetch_t& fetch) {
format_info->block_height;
// Tiles are 32x32 blocks. All textures must be multiples of tile dimensions.
uint32_t tile_width = uint32_t(std::ceilf(block_width / 32.0f));
uint32_t tile_height = uint32_t(std::ceilf(block_height / 32.0f));
uint32_t tile_width = uint32_t(std::ceil(block_width / 32.0f));
uint32_t tile_height = uint32_t(std::ceil(block_height / 32.0f));
size_2d.block_width = tile_width * 32;
size_2d.block_height = tile_height * 32;
@@ -229,8 +229,8 @@ void TextureInfo::CalculateTextureSizesCube(
format_info->block_height;
// Tiles are 32x32 blocks. All textures must be multiples of tile dimensions.
uint32_t tile_width = uint32_t(std::ceilf(block_width / 32.0f));
uint32_t tile_height = uint32_t(std::ceilf(block_height / 32.0f));
uint32_t tile_width = uint32_t(std::ceil(block_width / 32.0f));
uint32_t tile_height = uint32_t(std::ceil(block_height / 32.0f));
size_cube.block_width = tile_width * 32;
size_cube.block_height = tile_height * 32;