[D3D12] DXBC color output remapping

This commit is contained in:
Triang3l
2018-08-31 16:30:08 +03:00
parent 37001993c5
commit 8c314072c8
2 changed files with 148 additions and 1 deletions

View File

@@ -24,6 +24,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
~DxbcShaderTranslator() override;
// IF SYSTEM CONSTANTS ARE CHANGED OR ADDED, THE FOLLOWING MUST BE UPDATED:
// - kSysConst enum (registers and first components).
// - rdef_constants_.
// - rdef_constant_buffers_ system constant buffer size.
// - d3d12/shaders/xenos_draw.hlsli (for geometry shaders).
@@ -76,6 +77,39 @@ class DxbcShaderTranslator : public ShaderTranslator {
kFloatConstantsLast = kFloatConstantsFirst + kFloatConstantPageCount - 1,
};
enum : uint32_t {
kSysConst_MulRcpW_Vec = 0,
kSysConst_MulRcpW_Comp = 0,
kSysConst_VertexBaseIndex_Vec = 0,
kSysConst_VertexBaseIndex_Comp = 3,
kSysConst_NDCScale_Vec = 1,
kSysConst_NDCScale_Comp = 0,
kSysConst_VertexIndexEndian_Vec = 1,
kSysConst_VertexIndexEndian_Comp = 3,
kSysConst_NDCOffset_Vec = 2,
kSysConst_NDCOffset_Comp = 0,
kSysConst_PixelHalfPixelOffset_Vec = 2,
kSysConst_PixelHalfPixelOffset_Comp = 3,
kSysConst_PointSize_Vec = 3,
kSysConst_PointSize_Comp = 0,
kSysConst_SSAAInvScale_Vec = 0,
kSysConst_SSAAInvScale_Comp = 2,
kSysConst_PixelPosReg_Vec = 4,
kSysConst_PixelPosReg_Comp = 0,
kSysConst_AlphaTest_Vec = 4,
kSysConst_AlphaTest_Comp = 1,
kSysConst_AlphaTestRange_Vec = 4,
kSysConst_AlphaTestRange_Comp = 2,
kSysConst_ColorExpBias_Vec = 5,
kSysConst_ColorOutputMap_Vec = 6,
};
static constexpr uint32_t kInterpolatorCount = 16;
static constexpr uint32_t kPointParametersTexCoord = kInterpolatorCount;
@@ -95,7 +129,15 @@ class DxbcShaderTranslator : public ShaderTranslator {
static constexpr uint32_t kPSInPositionRegister =
kPSInPointParametersRegister + 1;
// Writes the epilogue.
enum class TempRegister {
kColorOutputMap,
kCount,
};
// Writing the epilogue.
void CompleteVertexShaderCode();
void CompletePixelShaderCode();
void CompleteShaderCode();
// Appends a string to a DWORD stream, returns the DWORD-aligned length.
@@ -233,6 +275,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
uint32_t temp_register_count;
// Unknown in Wine.
uint32_t def_count;
// Only inputs and outputs.
uint32_t dcl_count;
uint32_t float_instruction_count;
uint32_t int_instruction_count;
@@ -250,6 +293,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
uint32_t texture_comp_instructions;
uint32_t texture_bias_instructions;
uint32_t texture_gradient_instructions;
// Moving to outputs only.
uint32_t mov_instruction_count;
// Unknown in Wine.
uint32_t movc_instruction_count;