Cleaning up apu/ and renaming -private files to _flags.

Part of #296.
This commit is contained in:
Ben Vanik
2015-06-27 11:25:45 -07:00
parent 0d2d07e8e6
commit 8c69a4df09
64 changed files with 249 additions and 541 deletions

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@@ -1,40 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/apu/nop/nop_apu.h"
#include "xenia/apu/nop/nop_audio_system.h"
using namespace xe;
using namespace xe::apu;
using namespace xe::apu::nop;
namespace {
void InitializeIfNeeded();
void CleanupOnShutdown();
void InitializeIfNeeded() {
static bool has_initialized = false;
if (has_initialized) {
return;
}
has_initialized = true;
//
atexit(CleanupOnShutdown);
}
void CleanupOnShutdown() {}
}
std::unique_ptr<AudioSystem> xe::apu::nop::Create(Emulator* emulator) {
InitializeIfNeeded();
return std::make_unique<NopAudioSystem>(emulator);
}

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@@ -0,0 +1,10 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/apu/nop/nop_apu_flags.h"

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@@ -7,19 +7,9 @@
******************************************************************************
*/
#ifndef XENIA_APU_NOP_NOP_APU_PRIVATE_H_
#define XENIA_APU_NOP_NOP_APU_PRIVATE_H_
#ifndef XENIA_APU_NOP_NOP_APU_FLAGS_H_
#define XENIA_APU_NOP_NOP_APU_FLAGS_H_
#include "xenia/apu/nop/nop_apu.h"
#include <gflags/gflags.h>
namespace xe {
namespace apu {
namespace nop {
//
} // namespace nop
} // namespace apu
} // namespace xe
#endif // XENIA_APU_NOP_NOP_APU_PRIVATE_H_
#endif // XENIA_APU_NOP_NOP_APU_FLAGS_H_

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@@ -9,15 +9,19 @@
#include "xenia/apu/nop/nop_audio_system.h"
#include "xenia/apu/apu-private.h"
#include "xenia/apu/apu_flags.h"
using namespace xe;
using namespace xe::apu;
using namespace xe::apu::nop;
namespace xe {
namespace apu {
namespace nop {
std::unique_ptr<AudioSystem> NopAudioSystem::Create(Emulator* emulator) {
return std::make_unique<NopAudioSystem>(emulator);
}
NopAudioSystem::NopAudioSystem(Emulator* emulator) : AudioSystem(emulator) {}
NopAudioSystem::~NopAudioSystem() {}
NopAudioSystem::~NopAudioSystem() = default;
X_STATUS NopAudioSystem::CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver) {
@@ -25,3 +29,7 @@ X_STATUS NopAudioSystem::CreateDriver(size_t index, HANDLE wait_handle,
}
void NopAudioSystem::DestroyDriver(AudioDriver* driver) { assert_always(); }
} // namespace nop
} // namespace apu
} // namespace xe

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@@ -11,7 +11,6 @@
#define XENIA_APU_NOP_NOP_AUDIO_SYSTEM_H_
#include "xenia/apu/audio_system.h"
#include "xenia/apu/nop/nop_apu-private.h"
namespace xe {
namespace apu {
@@ -20,11 +19,13 @@ namespace nop {
class NopAudioSystem : public AudioSystem {
public:
NopAudioSystem(Emulator* emulator);
virtual ~NopAudioSystem();
~NopAudioSystem() override;
virtual X_STATUS CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver);
virtual void DestroyDriver(AudioDriver* driver);
static std::unique_ptr<AudioSystem> Create(Emulator* emulator);
X_STATUS CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver) override;
void DestroyDriver(AudioDriver* driver) override;
};
} // namespace nop