Cleaning up apu/ and renaming -private files to _flags.

Part of #296.
This commit is contained in:
Ben Vanik
2015-06-27 11:25:45 -07:00
parent 0d2d07e8e6
commit 8c69a4df09
64 changed files with 249 additions and 541 deletions

View File

@@ -0,0 +1,21 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/gpu/gpu_flags.h"
DEFINE_string(gpu, "any", "Graphics system. Use: [any, gl4]");
DEFINE_string(trace_gpu_prefix, "scratch/gpu/gpu_trace_",
"Prefix path for GPU trace files.");
DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.");
DEFINE_string(dump_shaders, "",
"Path to write GPU shaders to as they are compiled.");
DEFINE_bool(vsync, true, "Enable VSYNC.");