[D3D12] Add DXBC tokens and checksum

This commit is contained in:
Triang3l
2018-08-27 15:18:30 +03:00
parent 629a8e0e25
commit 8ced574c6f
7 changed files with 3101 additions and 0 deletions

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@@ -231,6 +231,7 @@ solution("xenia")
-- Include third party files first so they don't have to deal with gflags.
include("third_party/capstone.lua")
include("third_party/dxbc.lua")
include("third_party/gflags.lua")
include("third_party/glew.lua")
include("third_party/glslang-spirv.lua")