32_32_F render target format.
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@@ -115,6 +115,8 @@ inline TextureFormat ColorRenderTargetToTextureFormat(
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return TextureFormat::k_2_10_10_10_FLOAT;
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case xenos::ColorRenderTargetFormat::k_32_FLOAT:
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return TextureFormat::k_32_FLOAT;
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case xenos::ColorRenderTargetFormat::k_32_32_FLOAT:
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return TextureFormat::k_32_32_FLOAT;
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default:
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assert_unhandled_case(color_format);
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return TextureFormat::kUnknown;
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