Vertex fetching.
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@@ -64,14 +64,9 @@ void NopGraphicsDriver::SetShader(
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if (source) {
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xe_free(source);
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}
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// Prepare for use.
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if (shader->Prepare()) {
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XELOGGPU("NOP: failed to prepare shader");
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}
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}
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void NopGraphicsDriver::DrawIndexed(
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void NopGraphicsDriver::DrawAutoIndexed(
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XE_GPU_PRIMITIVE_TYPE prim_type,
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uint32_t index_count) {
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XELOGGPU("NOP: draw indexed %d (%d indicies)",
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@@ -39,7 +39,7 @@ public:
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uint32_t address,
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uint32_t start,
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uint32_t length);
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virtual void DrawIndexed(
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virtual void DrawAutoIndexed(
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xenos::XE_GPU_PRIMITIVE_TYPE prim_type,
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uint32_t index_count);
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