The kernel object table now keeps track of handle reference counts.

This commit is contained in:
Dr. Chat
2015-07-22 19:34:33 -05:00
parent a42ab648ed
commit 8e41d5a707
6 changed files with 75 additions and 23 deletions

View File

@@ -22,13 +22,12 @@ ObjectTable::ObjectTable()
: table_capacity_(0), table_(nullptr), last_free_entry_(0) {}
ObjectTable::~ObjectTable() {
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
// Release all objects.
for (uint32_t n = 0; n < table_capacity_; n++) {
ObjectTableEntry& entry = table_[n];
if (entry.object) {
entry.object->ReleaseHandle();
entry.object->Release();
}
}
@@ -90,7 +89,7 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
uint32_t slot = 0;
{
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
// Find a free slot.
result = FindFreeSlot(&slot);
@@ -99,9 +98,9 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
if (XSUCCEEDED(result)) {
ObjectTableEntry& entry = table_[slot];
entry.object = object;
entry.handle_ref_count = 1;
// Retain so long as the object is in the table.
object->RetainHandle();
object->Retain();
}
}
@@ -128,6 +127,36 @@ X_STATUS ObjectTable::DuplicateHandle(X_HANDLE handle, X_HANDLE* out_handle) {
return result;
}
X_STATUS ObjectTable::RetainHandle(X_HANDLE handle) {
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
ObjectTableEntry* entry = LookupTable(handle);
if (!entry) {
return X_STATUS_INVALID_HANDLE;
}
entry->handle_ref_count++;
return X_STATUS_SUCCESS;
}
X_STATUS ObjectTable::ReleaseHandle(X_HANDLE handle) {
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
ObjectTableEntry* entry = LookupTable(handle);
if (!entry) {
return X_STATUS_INVALID_HANDLE;
}
if (--entry->handle_ref_count == 0) {
// No more references. Remove it from the table.
return RemoveHandle(handle);
}
// FIXME: Return a status code telling the caller it wasn't released
// (but not a failure code)
return X_STATUS_SUCCESS;
}
X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
X_STATUS result = X_STATUS_SUCCESS;
@@ -138,7 +167,7 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
XObject* object = NULL;
{
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
// Lower 2 bits are ignored.
uint32_t slot = handle >> 2;
@@ -167,6 +196,23 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
return result;
}
ObjectTable::ObjectTableEntry* ObjectTable::LookupTable(X_HANDLE handle) {
handle = TranslateHandle(handle);
if (!handle) {
return nullptr;
}
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
// Lower 2 bits are ignored.
uint32_t slot = handle >> 2;
if (slot <= table_capacity_) {
return &table_[slot];
}
return nullptr;
}
XObject* ObjectTable::LookupObject(X_HANDLE handle, bool already_locked) {
handle = TranslateHandle(handle);
if (!handle) {
@@ -203,7 +249,7 @@ XObject* ObjectTable::LookupObject(X_HANDLE handle, bool already_locked) {
void ObjectTable::GetObjectsByType(XObject::Type type,
std::vector<object_ref<XObject>>& results) {
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
for (uint32_t slot = 0; slot < table_capacity_; ++slot) {
auto& entry = table_[slot];
if (entry.object) {
@@ -229,7 +275,7 @@ X_HANDLE ObjectTable::TranslateHandle(X_HANDLE handle) {
}
X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
if (name_table_.count(name)) {
return X_STATUS_OBJECT_NAME_COLLISION;
}
@@ -238,7 +284,7 @@ X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
}
void ObjectTable::RemoveNameMapping(const std::string& name) {
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
auto it = name_table_.find(name);
if (it != name_table_.end()) {
name_table_.erase(it);
@@ -247,7 +293,7 @@ void ObjectTable::RemoveNameMapping(const std::string& name) {
X_STATUS ObjectTable::GetObjectByName(const std::string& name,
X_HANDLE* out_handle) {
std::lock_guard<xe::mutex> lock(table_mutex_);
std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
auto it = name_table_.find(name);
if (it == name_table_.end()) {
*out_handle = X_INVALID_HANDLE_VALUE;