[SPIR-V] Use a helper class for most if/else branching

Simplifies emission of the blocks themselves (including inserting blocks
into the function's block list in the correct order), as well as phi after
the branching.

Also fixes 64bpp storing with blending in the fragment shader interlock
render backend implementation (had a typo that caused the high 32 bits to
overwrite the low ones).
This commit is contained in:
Triang3l
2024-05-16 23:04:48 +03:00
parent 3189a0e259
commit 8e7301f4d8
8 changed files with 998 additions and 1324 deletions

View File

@@ -13,6 +13,8 @@
#include <utility>
#include <vector>
#include "xenia/base/assert.h"
namespace xe {
namespace gpu {
@@ -101,5 +103,105 @@ spv::Id SpirvBuilder::createTriBuiltinCall(spv::Id result_type,
return result;
}
SpirvBuilder::IfBuilder::IfBuilder(spv::Id condition, unsigned int control,
SpirvBuilder& builder,
unsigned int thenWeight,
unsigned int elseWeight)
: builder(builder),
condition(condition),
control(control),
thenWeight(thenWeight),
elseWeight(elseWeight),
function(builder.getBuildPoint()->getParent()) {
// Make the blocks, but only put the then-block into the function, the
// else-block and merge-block will be added later, in order, after earlier
// code is emitted.
thenBlock = new spv::Block(builder.getUniqueId(), function);
elseBlock = nullptr;
mergeBlock = new spv::Block(builder.getUniqueId(), function);
// Save the current block, so that we can add in the flow control split when
// makeEndIf is called.
headerBlock = builder.getBuildPoint();
spv::Id headerBlockId = headerBlock->getId();
thenPhiParent = headerBlockId;
elsePhiParent = headerBlockId;
function.addBlock(thenBlock);
builder.setBuildPoint(thenBlock);
}
void SpirvBuilder::IfBuilder::makeBeginElse(bool branchToMerge) {
#ifndef NDEBUG
assert_true(currentBranch == Branch::kThen);
#endif
if (branchToMerge) {
// Close out the "then" by having it jump to the mergeBlock.
thenPhiParent = builder.getBuildPoint()->getId();
builder.createBranch(mergeBlock);
}
// Make the first else block and add it to the function.
elseBlock = new spv::Block(builder.getUniqueId(), function);
function.addBlock(elseBlock);
// Start building the else block.
builder.setBuildPoint(elseBlock);
#ifndef NDEBUG
currentBranch = Branch::kElse;
#endif
}
void SpirvBuilder::IfBuilder::makeEndIf(bool branchToMerge) {
#ifndef NDEBUG
assert_true(currentBranch == Branch::kThen || currentBranch == Branch::kElse);
#endif
if (branchToMerge) {
// Jump to the merge block.
(elseBlock ? elsePhiParent : thenPhiParent) =
builder.getBuildPoint()->getId();
builder.createBranch(mergeBlock);
}
// Go back to the headerBlock and make the flow control split.
builder.setBuildPoint(headerBlock);
builder.createSelectionMerge(mergeBlock, control);
{
spv::Block* falseBlock = elseBlock ? elseBlock : mergeBlock;
std::unique_ptr<spv::Instruction> branch =
std::make_unique<spv::Instruction>(spv::OpBranchConditional);
branch->addIdOperand(condition);
branch->addIdOperand(thenBlock->getId());
branch->addIdOperand(falseBlock->getId());
if (thenWeight || elseWeight) {
branch->addImmediateOperand(thenWeight);
branch->addImmediateOperand(elseWeight);
}
builder.getBuildPoint()->addInstruction(std::move(branch));
thenBlock->addPredecessor(builder.getBuildPoint());
falseBlock->addPredecessor(builder.getBuildPoint());
}
// Add the merge block to the function.
function.addBlock(mergeBlock);
builder.setBuildPoint(mergeBlock);
#ifndef NDEBUG
currentBranch = Branch::kMerge;
#endif
}
spv::Id SpirvBuilder::IfBuilder::createMergePhi(spv::Id then_variable,
spv::Id else_variable) const {
assert_true(builder.getBuildPoint() == mergeBlock);
return builder.createQuadOp(spv::OpPhi, builder.getTypeId(then_variable),
then_variable, getThenPhiParent(), else_variable,
getElsePhiParent());
}
} // namespace gpu
} // namespace xe