[GPU] 3d-to-d2 texture implementation

Adds vulkan version of mode 1 and 2 and fixes related crashes by keeping
the 2d texture views from the texture cache.
This commit is contained in:
Herman S.
2026-01-13 21:33:49 +09:00
parent 7c9b5af236
commit 90c48e1d21
11 changed files with 389 additions and 43 deletions

View File

@@ -15,6 +15,7 @@ XE_UI_VULKAN_FUNCTION(vkCmdClearAttachments)
XE_UI_VULKAN_FUNCTION(vkCmdClearColorImage)
XE_UI_VULKAN_FUNCTION(vkCmdCopyBuffer)
XE_UI_VULKAN_FUNCTION(vkCmdCopyBufferToImage)
XE_UI_VULKAN_FUNCTION(vkCmdCopyImage)
XE_UI_VULKAN_FUNCTION(vkCmdCopyImageToBuffer)
XE_UI_VULKAN_FUNCTION(vkCmdDispatch)
XE_UI_VULKAN_FUNCTION(vkCmdDraw)