[GPU] 3d-to-d2 texture implementation
Adds vulkan version of mode 1 and 2 and fixes related crashes by keeping the 2d texture views from the texture cache.
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@@ -15,6 +15,7 @@ XE_UI_VULKAN_FUNCTION(vkCmdClearAttachments)
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XE_UI_VULKAN_FUNCTION(vkCmdClearColorImage)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyBufferToImage)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyImage)
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XE_UI_VULKAN_FUNCTION(vkCmdCopyImageToBuffer)
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XE_UI_VULKAN_FUNCTION(vkCmdDispatch)
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XE_UI_VULKAN_FUNCTION(vkCmdDraw)
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