[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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@@ -43,6 +43,7 @@ class D3D12SharedMemory : public SharedMemory {
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}
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void CompletedSubmissionUpdated();
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void BeginSubmission();
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// RequestRange may transition the buffer to copy destination - call it before
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// UseForReading or UseForWriting.
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