[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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@@ -29,13 +29,16 @@ class ShaderTranslator {
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public:
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virtual ~ShaderTranslator();
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virtual uint64_t GetDefaultModification(
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xenos::ShaderType shader_type,
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virtual uint64_t GetDefaultVertexShaderModification(
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uint32_t dynamic_addressable_register_count,
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Shader::HostVertexShaderType host_vertex_shader_type =
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Shader::HostVertexShaderType::kVertex) const {
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return 0;
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}
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virtual uint64_t GetDefaultPixelShaderModification(
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uint32_t dynamic_addressable_register_count) const {
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return 0;
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}
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// AnalyzeUcode must be done on the shader before translating!
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bool TranslateAnalyzedShader(Shader::Translation& translation);
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